CurseForge · Minecraft mod
CopperTools
Lots and lots of tools and armor. Recipes for ALL the ingots!
Quick answer
Which CopperTools release should I use?
CopperTools-1.7.10-1.4.jar targets 1.7.10 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is CopperTools required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CopperTools-1.7.10-1.4.jar need?
CopperTools-1.7.10-1.4.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add CopperTools without breaking your instance.
Built for CopperTools-1.7.10-1.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use CopperTools-1.7.10-1.4.jar. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside CopperTools-1.7.10-1.4.jar. It opens that exact file at the source.
About this project
What does CopperTools add?
NOTE: I've given up on this mod a while ago after Thermal Foundation added their own equipment for their metals. CopperTools won't update any time soon.
CopperTools is a small open-source mod that allows you to make tools, armor and sickles out of lots of materials from other mods. These include common materials that are present in nearly every modpack, like copper or silver, and also specific materials from mods (e.g. Compressed Iron from PneumaticCraft). All of those materials have their own unique properties, to make sure that none of them are useless. For example, even though copper is less durable than iron and can't mine diamonds, it's actually better at enchanting and mines faster than iron.
Content so far:
- copper, platinum, lead, silver, compressed iron and enderium tool sets
- peridot, sapphire, ruby and amethyst armor
- sickles for Thaumcraft, Botania, Twilight Forest and Flaxbeard's Steam Power
- config option to include sickles made out of vanilla materials. (false by default)
Plans for the future include Natura integration for sickles.
Material properties are not listed here, go download the mod and figure them out yourself! Although if you really, really want to know the exact numbers, you'll have to take a look at the source code.
Find the FTB forum thread here: link
Project description from CurseForge.
Pick your setup
CopperTools by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CopperTools versions and loaders
CopperTools-1.7.10-1.4.jar
2 Jun 2015
CopperTools-1.7.10-1.3.jar
18 Feb 2015
CopperTools-1.7.10-1.2.jar
24 Jan 2015
CopperTools-1.7.10-1.1.jar
29 Dec 2014
CopperTools-1.7.10-1.0.jar
27 Dec 2014
Looking for an older file? The official CurseForge project page is in Resources.