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Ex Nihilo 2 project artwork

CurseForge · Minecraft mod

Ex Nihilo 2

Making the whole world renewable. Again.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Ex Nihilo 2 release matches 1.8.9?

Updated 10 years ago
beta file ExNihilo2-0.28.jar
Game version 1.8.9
Loader Not required

Ex Nihilo 2 ExNihilo2-0.28.jar targets 1.8.9. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Ex Nihilo 2 required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Ex Nihilo 2 ExNihilo2-0.28.jar need?

ExNihilo2-0.28.jar on 1.8.9. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Ex Nihilo 2 without breaking your instance.

Built for Ex Nihilo 2 ExNihilo2-0.28.jar on 1.8.9. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ExNihilo2-0.28.jar. It targets 1.8.9; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ExNihilo2-0.28.jar. It opens that exact file at the source.

About this project

What does Ex Nihilo 2 add?

The skyblock mod returns!

This mod is VERY different from it's predecessor, so I wrote a getting started guide.
Feel free to discuss anything about the mod on the discussion thread.
Please report any bugs or issues on my bug tracker.

This mod is currently in ALPHA TESTING! This means:
***- A lot of features are not yet implemented.

  • There will probably be bugs. Lots of bugs.
  • Blocks and Items may be added/changed/removed at any time.***

Features that are currently implemented:
Built in map template system that generates a void world and skyblock map. The default map is based on Skyblock 2.1 by Noobcrew, but options for the three original Ex Nihilo maps are included also. Check the config file to change to a new map template.
Use json to build and share your own map templates for the Overworld, Nether and End.
Use the Jade Astrolabe in game to export your map to json if you don't want to do it by hand.
Use JSON to create your own recipes for compost, hammering and sifting and even disable all the built in ones to start from scratch you if you so desire. (IMPORTANT: each folder contains an "example.json". This example file is NEVER LOADED! It is purely for reference!)
Composting to make dirt, coarse dirt (compost zombie flesh), podzol (compost leaf blocks), grass (compost a golden apple) and mycelium (compost a ghast tear).
Catching rain to get water and make clay.
Add a severed head or skull to a barrel of water to make slime.
Mixing redstone in a barrel of lava to make netherrack.
Mixing glowstone in a barrel of lava to make end stone.
Using hammers to smash cobble into gravel, sand and dust.
Using sieves to sift various blocks.
Using crooks to push and pull monsters and animals and to get more dropped items from leaves and grass.
Mycelium next to water or exposed to rain will sometimes sprout mushrooms.
Cobblestone or stone bricks next to water or exposed to rain will grow moss.
Create Black Emeralds which can be transmuted (violently) into diamonds by surrounding them on all six sides with blocks and then blowing them up.
Crucibles can be placed above almost any source of heat to melt cobblestone and produce lava.
Combine slimeballs and string to craft cobwebs.
Create Black Slimeballs and cook them in a furnace to create coal.
Craft buckets from porcelain to move water and lava in pre-metal maps.
Sift mycelium to get spores.
Add spores to water to get witchwater or feed them to cows to get mooshrooms.
Add metal to witchwater to get metal salts.
Add metal salts to water to get azoth.

CompatibilityVeinMiner: Crooks and hammers are automatically registered. All the relevant blocks are whitelisted as well. This behavior can be disabled if you need to customize the VeinMiner config files.
Waila: Sieves, Barrels, and Crucibles have Waila tooltips and report progress %s when appropriate.

Not implemented yet:
Using barrels to summon blazes and endermen.
Metal alchemy.
Silkworms

Developing this mod is my current full time job. If you would like to help support me you can either join my Patrons on Patreon or use the Donate link above to buy me a beverage. Without your help, I couldn't spend my time making mods for you guys.

Project description from CurseForge.

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Ex Nihilo 2 by Minecraft version and loader

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Looking for an older file? The official CurseForge project page is in Resources.