CurseForge · Minecraft mod
Armory - Weaponry
Tinkers Construct Addon for Armory
Quick answer
Which Armory - Weaponry release should I use?
Armory - Weaponry: 1.12.2-0.10.8-RELEASE targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Armory - Weaponry required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Armory - Weaponry: 1.12.2-0.10.8-RELEASE need?
Armory - Weaponry: 1.12.2-0.10.8-RELEASE. Change the file and its required mods may change too.
Install Tinkers Construct, Armory - Armoring the World, Mantle, SmithsCore first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Armory - Weaponry without breaking your instance.
Built for Armory - Weaponry: 1.12.2-0.10.8-RELEASE. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Armory - Weaponry: 1.12.2-0.10.8-RELEASE. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Tinkers Construct, Armory - Armoring the World, Mantle, SmithsCore first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Armory - Weaponry: 1.12.2-0.10.8-RELEASE. It opens that exact file at the source.
About this project
What does Armory - Weaponry add?
What does Weaponry do:
Weaponry is a Addon for Armory.
It adds the Materials of Tinkers Construct to the Armory Armor system, expanding the default material list with 6 new Metals including the hottest one: Manyullyn.
How to Install:
Install SmithsCore (Get it Here)
Install Armory (Get it Here)
Install Tinkers Construct (Get it Here)
Install Armory - Weaponry (Check out the bar ad your right hand side for the Download!)
Enjoy!
An Example suit:
{width=400 height=640}

Features of this Addon:
- Full compatibility with most of the default TiC metals (Cobalt, Ardite, Manyullun etc.)
- Automatic conversion of materials registered to the TiC LiquidCasting-System (can be turned off in the config). This means that even if we did not program the metals in by hand like those named above, Armory can work with them as it will try to emulate the calculations we do when we add a metal into the game:
- Will convert materials as long as it is possible to create a ingot out of the liquid using the TableCasting mechanism in TiC
- Properties and variables are calculated on the fly, while you start your game.
- Colors of the metals are calculated from there Ingot color. This might cause some issues when it attempts to convert the color to the ToolTip color. This can be fixed by changing the variables in the appropriate material configuration file that Armory always generates on startup.
So what is still on your TODO-list?
- Add the possibility to craft Tinkers Construct Tool Parts using the Armory Crafting System
- Add the possibility to craft the Armory Parts in the Tinkers Construct Crafting System
- Add a hard mode
The red points are the active tasks that have to be solved before the next release. The orange ones are the points i will focus on when there is some time free either before or after that. And the green points are thing to be done in the future ones this project goes actually gets out of its Beta state.
How can you reach me?
If you are enthusiastic and want to help this project become a reality (even more than it is now) then contact me with some examples of you work on this site, preferably using a personal message of some kind. And we will figure something out from there.
Other Modules for Armory?
Currently there are the following modules for Armory available:
- Armory - Armoring the World.
The core Armory mod, provides all the blocks, mechanics, items and the Vanilla materials for the Armory System. Without this module no other Module will work in your Environment! - Armory - World
This module adds the commonly used Metals, like copper and tin, to Armory, it generates those ores on demand if required.
Project description from CurseForge.
Pick your setup
Armory - Weaponry by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader build1.10.2
1 loader build1.9.4
1 loader build1.7.10
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Armory - Weaponry versions and loaders
Armory - Weaponry: 1.12.2-0.10.8-RELEASE
armory-weaponry-1.12.2-0.10.8-RELEASE.jar
28 Dec 2018
Armory - Weaponry: 1.12.2-0.10.7-BETA
armory-weaponry-1.12.2-0.10.7-BETA.jar
28 Dec 2018
Armory - Weaponry: 1.12.2-0.10.6-ALPHA
armory-weaponry-1.12.2-0.10.6-ALPHA.jar
28 Dec 2018
Armory - Weaponry: 1.12.2-0.10.5-BETA
armory-weaponry-1.12.2-0.10.5-BETA.jar
28 Dec 2018
Armory - Weaponry: 1.12.2-0.10.4-ALPHA
armory-weaponry-1.12.2-0.10.4-ALPHA.jar
28 Dec 2018
Armory-Weaponry-1.3.0-59.jar
6 Mar 2017
Armory-Weaponry-1.3.0-56.jar
20 Feb 2017
Armory-Weaponry-1.3.0-53.jar
15 Jul 2016
Armory-Weaponry-1.2.0-51.jar
14 Jul 2016
Armory-Weaponry-1.0.0-20.jar
20 Nov 2015
Armory-Weaponry-1.0.0-18.jar
21 Jun 2015
Armory-Weaponry-1.0.0-16.jar
12 Jun 2015
Looking for an older file? The official CurseForge project page is in Resources.