CurseForge · Minecraft mod
SpmodAPI
A gag based technical mod with some other features
Quick answer
Which SpmodAPI release matches 1.7.10?
SpmodAPI Version 1.0.2.7 + ModularWindmills Version 1.0 (Seperate Download) targets 1.7.10. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is SpmodAPI required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does SpmodAPI Version 1.0.2.7 + ModularWindmills Version 1.0 (Seperate Download) need?
SpmodAPI Version 1.0.2.7 + ModularWindmills Version 1.0 (Seperate Download) on 1.7.10. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SpmodAPI without breaking your instance.
Built for SpmodAPI Version 1.0.2.7 + ModularWindmills Version 1.0 (Seperate Download) on 1.7.10. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use SpmodAPI Version 1.0.2.7 + ModularWindmills Version 1.0 (Seperate Download). It targets 1.7.10; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside SpmodAPI Version 1.0.2.7 + ModularWindmills Version 1.0 (Seperate Download). It opens that exact file at the source.
About this project
What does SpmodAPI add?
What is SpmodAPI?
SpmodAPI is a gag based technical mod with some other features.
SpmodAPI is also not only a mod, that's why the API ending. It’s a mod & an API so the user can decide what they want.
Now, to go into the features of SpmodAPI. Most of them are nature based.
The most basic thing you can start with is by getting some hemp seeds to grow hemp plants.
You may have already seen that from other mods, but this one throws you into a completely opposite direction.
{width=167 height=94}
Hemp is not only something you can use to make fibre or string.
No, it is actually something what you can make into food, utilities, decoration, and also drugs. It is all your choice.
It depends on what you want. Either you go the druggy route and get insanely addicted or you use the RPG elements of it, and heal your team members with the Hemp Oil, or use some soothing Hemp Cream.
Another aspect of SpmodAPI is Animal Gas (Methane). Or any of the other names you have for it.
{width=110 height=110}
You create Animal Gas by Killing animals or putting them into a range of an Animal Chunkloader. And no, it’s not actually chunkloader.
If they are close enough to a chunkloader they start producing the Animal Gas, simply for lag reduction purposes.
After you produced the Animal Gas you can contain it in tanks, portable fluid storage, and you can collect it with various Tools, Pumps or a Valves.
Animal Gas is a really good Fuel Source and can be used also as a realistic decoration with a Valve (Camp Fire)
Since SpmodAPI adds these things there are also some machines.
There is the Squeezing Compressor, which is a Compressor, Squeezer & Mixer and it uses RF or EU to run, the MobMachine which is an easy way (over time) to gain Mob Drops if you do not want to go scout the world to find and kill mobs, and the Exp Creater for all your junk.
But that is not everything! We have some cobblestone utilities, some gears which have a couple more crafting steps but have a bigger output then BC Gears, an Exp storage system (portable and static), and some Signs which you can place and write on...
{width=136 height=136}
So this describes SpmodAPI. Sadly there is no real documentation of it but if you need in game help or something like that, then Press Control in GUIs or read the ToolTips that will help you too.
Spotlights:
Thanks to Bear989Sr for doing a little Mod Spotlight.
IMPORTANT Note.
If you haveing SpmodAPI with Project E installed and your modpack is crashing with this kind of error:
| at net.minecraft.item.ItemStack.func_77960_j(ItemStack.java:217) ~[add.class:?] |
|---|
| at moze_intel.projecte.emc.SimpleStack.<init>(SimpleStack.java:29) ~[SimpleStack.class:?] |
|---|
| at moze_intel.projecte.utils.EMCHelper.doesItemHaveEmc(EMCHelper.java:118) ~[EMCHelper.class:?] |
| at moze_intel.projecte.emc.FuelMapper.addToMap(FuelMapper.java:47) ~[FuelMapper.class:?] |
| at moze_intel.projecte.emc.FuelMapper.loadMap(FuelMapper.java:36) ~[FuelMapper.class:?] |
| at moze_intel.projecte.emc.EMCMapper.map(EMCMapper.java:153) ~[EMCMapper.class:?] |
| at moze_intel.projecte.PECore.serverStarting(PECore.java:141) ~[PECore.class:?] |
|---|
Then go into the SpmodAPI config and shut down the: "Override Glowstone"
That is not a bug that happens to everyone. Its a weird Bug that happens only in special cases which arent discovered yet.
Turning that config off will fix it. So no worries there
Credits:
Code: Speiger
Textures: Redled72, and Alexzockerify
Thanks to both of them. They helped a lot.
Project description from CurseForge.
Pick your setup
SpmodAPI by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SpmodAPI versions and loaders
SpmodAPI Version 1.0.2.7 + ModularWindmills Version 1.0 (Seperate Download)
SpmodAPI Version 1.0.2.6.jar
26 Jan 2017
SpmodAPI Version 1.0.2.6
SpmodAPI Version 1.0.2.6.jar
29 Sept 2016
SpmodAPI Version 1.0.2.5.1
SpmodAPI Version 1.0.2.5.1.jar
13 May 2016
SpmodAPI Version 1.0.2.4
SpmodAPI Version 1.0.2.4.jar
5 Apr 2016
SpmodAPI Version 1.0.2.3
SpmodAPI Version 1.0.2.3.jar
1 Mar 2016
SpmodAPI Version 1.0.1
SpmodAPI Version 1.0.1.jar
29 Feb 2016
SpmodAPI Version 1.0
SpmodAPI Version 1.0.jar
28 Feb 2016
Looking for an older file? The official CurseForge project page is in Resources.