CurseForge · Minecraft mod
MineFantasy Combat System
The Guardian System: For 1.10.2
Quick answer
Which MineFantasy Combat System release matches 1.10.2?
MineFantasy Combat System Release 1.0 targets 1.10.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is MineFantasy Combat System required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MineFantasy Combat System Release 1.0 need?
Release 1.0 on 1.10.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add MineFantasy Combat System without breaking your instance.
Built for MineFantasy Combat System Release 1.0 on 1.10.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Release 1.0. It targets 1.10.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Release 1.0. It opens that exact file at the source.
About this project
What does MineFantasy Combat System add?
MineFantasy Combat System (Standalone)
This mod is designed to improve on combat in minecraft by allowing tactical positioning and stances to yield benefits. This uses the Guardian system and follows a set of stances for different weapon types.
FEATURES
Combat mode (press "R" to toggle)
Combat mode enables all the features of the mod
Stamina
Green bar on the corner of the screen. attacking and using abilities consumes stamina.
Defensive stance (Sneak in CM)
Defensive stances improve protective capabilities in different ways
Dodge (jump in CM)
jumping in combat mode allows leaping to the sides or backwards)
Parry
Most weapons, tools and even bows can parry attacks, reducing damage recieved and consuming stamina
WEAPON TYPES
Single-hand
Most weapons, tools and even a bow adopt this stance, in combat mode the weapon is held forward and automatically parries frontward attacks
*While in defensive stance, parrying can improve, and you can leap past enemies when jumping while parrying.
Heavy
Not useable in vanilla, but if a weapon is classed as heavy, it works slightly different.
Shield
When a shield is equipped, it will provide more protection in a defensive stance
WEAPON API
The weapon api is included which allows access to the tactical and weapon based methods.
Project description from CurseForge.
Pick your setup
MineFantasy Combat System by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MineFantasy Combat System versions and loaders
Release 1.0
MFCombatSystem_Guardian-1.10.2-1.0.jar
21 Jul 2016
Looking for an older file? The official CurseForge project page is in Resources.