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Plethora Peripherals project artwork

CurseForge · Minecraft mod

Plethora Peripherals

Additional peripherals for ComputerCraft, allowing interactions with many modded blocks

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Plethora Peripherals release should I use?

Updated 2 years ago
Latest stable file Plethora-Fabric-1.11.7.jar
Game version 1.20.1
Loader Fabric

Plethora Peripherals Plethora-Fabric-1.11.7.jar targets 1.20.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.

Where it goes

Is Plethora Peripherals required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Plethora Peripherals Plethora-Fabric-1.11.7.jar need?

Plethora-Fabric-1.11.7.jar. Change the file and its required mods may change too.

All 4 required mods have matching files

Install Fabric API, Trinkets (Fabric), CC: Tweaked, Fabric Language Kotlin first. We found matching files for this game-version and loader setup.

Fabric API Needed by Plethora Peripherals Plethora-Fabric-1.11.7.jar
required
Matching file found Matched file: [1.20.1] Fabric API 0.92.12+1.20.1
Trinkets (Fabric) Needed by Plethora Peripherals Plethora-Fabric-1.11.7.jar
required
Matching file found Matched file: trinkets-3.7.2.jar
CC: Tweaked Needed by Plethora Peripherals Plethora-Fabric-1.11.7.jar
required
Matching file found Matched file: cc-tweaked-1.20.1-fabric-1.113.1.jar
Fabric Language Kotlin Needed by Plethora Peripherals Plethora-Fabric-1.11.7.jar
required
Matching file found Matched file: Fabric Language Kotlin 1.14.1+kotlin.2.4.20

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Plethora Peripherals without breaking your instance.

Built for Plethora Peripherals Plethora-Fabric-1.11.7.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Plethora-Fabric-1.11.7.jar. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API, Trinkets (Fabric), CC: Tweaked, Fabric Language Kotlin first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Plethora-Fabric-1.11.7.jar. It opens that exact file at the source.

About this project

What does Plethora Peripherals add?

Plethora

Plethora is a ComputerCraft/CC:Tweaked peripheral provider for Minecraft 1.20.1. Plethora-Fabric is a port of Plethora for Fabric 1.20.1. It aims to provide both metadata and peripherals for vanilla Minecraft and (TODO) mainstream mods.

Plethora also adds a series of "modules" to the game. These modules can be used by the player with varying success. They really come in to their element when put in a manipulator, providing a series of methods which allow interacting with your environment. This includes:

  • Introspection: investigating the current player's inventory (and ender chest)
  • Scanner: scans blocks in an area, gathering metadata about them.
  • Sensor: scans entities in an area. Like the scanner this allows getting metadata.
  • Frickin' laser beam. It fires lasers.
  • Kinetic augment: allows remote access to your muscles, making them even stronger than before.

If you've ever wanted to embed a computer in your skull then today is your lucky day. Plethora provides a neural interface which can be attached to your head, or some unsuspecting animal or monster. Right-clicking the entity with a neural controller allows you to interact with it. You can insert modules (which will be wrapped as peripherals) and manipulate them with the built-in computer. Building a cyborg army has never been so easy.

You can also add a kinetic augment to the neural interface. This allows controlling the host entity in various ways.

Port status

The port to Fabric is still ongoing. SwitchCraft's needs were prioritised in the port, but we eventually aim to support as much of the original mod as possible. For a detailed list of differences to the original mod, and information on how to migrate your code, see the changes list at docs.sc3.io.

Requirements

Documentation

There is pretty comprehensive documentation on the Plethora website. This contains tutorials, explanations of several fundamental concepts and thoroughly explained examples. For a detailed list of differences to the 1.12.2 mod, and information on how to migrate your code, see the changes list at docs.sc3.io.

Images

> You know, I have one simple request. And that is to have sharks squid with frickin' laser beams attached to their heads!

> Various modules available

Modpacks

Modpack use: allowed

Please note that each custom SwitchCraft mod has its own license, so check the license of each mod before using it in your modpack.

License

This mod and it's source code is licensed under the MIT license.

Project description from CurseForge.

Pick your setup

Plethora Peripherals by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Plethora Peripherals versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.