CurseForge · Minecraft mod
Thut Essentials
An Essentials for Forge, With Built in Claiming.
Quick answer
Which Thut Essentials release should I use?
Thut Essentials thutessentials-1.21.1-5.1.3.jar targets 1.21.1 with Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Thut Essentials required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Thut Essentials thutessentials-1.21.1-5.1.3.jar need?
thutessentials-1.21.1-5.1.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Thut Essentials without breaking your instance.
Built for Thut Essentials thutessentials-1.21.1-5.1.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use thutessentials-1.21.1-5.1.3.jar. It targets 1.21.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside thutessentials-1.21.1-5.1.3.jar. It opens that exact file at the source.
About this project
What does Thut Essentials add?
For usage and support, please join this discord: https://discord.gg/medHvkA
Usage and instructions on the team system
Team Management Commands
Most of these commands apply to your current team.
/create_team [team_name]** - this creates a team of the given name, and adds the user to it/delete_team* - deletes your current team/add_team_admin [player]* - assigns [player] as an admin for this team/remove_team_admin [player]* - removes [player] from the admins list for the team/list_team_admins- lists the admins for your current team/team_invite [player]* - invites [player] to the team, this will send them a message notifying of the invite/team_invites- displays your list of invites, click on one of the entries to join the team/join_team [team]- joins the given team, this only works if you have an invite or are otherwise OP/leave_team- leaves your current team, puts you back in the default team (you can't leave the default team with this)/add_to_team [team] [player]*** - force adds [player] to the team [team]/kick_team_member [player]* - kicks [player] from your team
* - you must be an admin of the team to use this command
** - this command does not apply to your current team
*** - this command requires OP
/edit_team [option]
these are for controls over general permissions for your team, some require OP as well, most just require team admin, ones requiring OP are marked with *
Valid choices for [option]:
public- toggles whether any player can right click interact with items/blocks/mobsany_place- toggles whether any player can place blocksany_break- toggles whether any player can break blocksframes- toggles specific protection on item framesfake_players- toggles whether fakeplayers are able to do whatever they want, this is for stuff like block placer/breakers from other modsreserve* - toggles whether the team will be removed if empty, this can be used to make empty spawn/town teams on serversno_player_damage* - toggles whether players are immune to all damage on this team's landno_npc_damage* - similar to no_player_damage, but for NPCs like villagersfriendly_fire* - toggles whether team members can hurt each otherno_mob_spawn* - toggles whether mobs can spawn in the landno_explosions* - toggles whether explosions can damage the land, this allows letting say tnt cannons work, but not direct breakingprefix [text]- sets the team's prefix to [text], this will be appended to be beginning of team member namesenter [text]- sets the message which occurs when entering the team's land to [text]exit [text]- sets the message which occurs when exiting the team's land to [text]deny [text]- sets the message which occurs when denying interaction to [text]home- sets team home to your current location
/team_relations [options]
this requires you to be a team admin to use. this is used for things like alliances between teams, valid options are as follows:
list- prints out a list of other teams you have set relations forrelations [team]- prints out your relations with [team]relations_all- applies relations for everything in listset [team] [perm]- sets the relation value for [perm] for team [team]unset [team] [perm]- removes the relation value for [perm] for team [team]
Choices for [perm]:
public- acts like/edit_team publicbut only for the team given permissionplace- acts like/edit_team any_placebut only for the team given permissionbreak- acts like/edit_team any_breakbut only for the team given permissionally- sets an arbitrary alliance flag, nothing much uses this yet
/edit_ranks [options]
This is for giving partial admin rights to specific members of the teams, you assign perms to the ranks, then assign the ranks to the members.
Choices for [options]:
list_ranks- lists the names of ranks for your teamlist_members [rank]- lists members with rank [rank]add_rank [rank]- adds rank of name [rank]del_rank [rank]- deletes rank [rank]add_perm [rank] [perm]- gives [perm] to [rank]del_perm [rank] [perm]- removes [perm] from [rank]set_rank [rank] [player]- assigns [rank] to the member [player]rem_rank [rank] [player]- unassigns [rank] to the member [player]
Choices for [perm]:
editMessages- allows editing entry/exit/deny messagesclaim- allows land claimingunclaim- allows land unclaimingprefix- allows adjusting team prefixsethome- allows setting team homeinvite- allows inviting team memberskick- allows kicking team memberscload- allows chunkloading land (not implemented yet)uncload- allows un-chunkloading land (not implemented yet)
Land Claiming Commands
land_owner- prints the owner of the subchunk you are in/claim- claims the column of subchunks you are in, ie the entire chunk/claim here- claims your current subchunk (blue outlines in f3+g display)/claim up- claims your current subchunk and all above it/claim down- claims your current subchunk and all below it/claim auto- auto claims the entire chunk as you walk into it, requires OP/claim check- prints your current claim usage/allowance/unclaim up- like/claim upbut unclaims it/unclaim down- like/claim downbut unclaims it/unclaim here- like/claim herebut unclaims it/unclaim everything- unclaims all of your team's land/chunkload- chunkloads your current chunk (not implemented yet)/unchunkload- un-chunkloads your current chunk (not implemented yet)
General Utility Commands
/team_chat [message]- sends [message] to all members of your team/my_team- says what team you are in/team_home- teleports you to the team home/team_members [team_name]- prints a list of members in team [team_name] - might require re-running after a delay if members were offline when first run/reload_teams- reload the teams and land from save files, this requires OP/show_land- toggles particle effects outlining claimed land/team_teams- prints a list of all team names
Misc
Specific Block Perms toggles
If you rename items with anvils, depending on the naming, you can toggle specific permissions for that block. These names are not case sensitive
public toggle- sets that block to the same permissions as/edit_perms publicprotect toggle- specifically marks an NPC as invulnerablebreak toggle- sets that block to the same permissions as/edit_perms any_breakplace toggle- sets that block to the same permissions as/edit_perms any_place
Wilderness Restrictions
There are a set of permissions which can be enabled to prevent interatction/breaking/placing in un-claimed land. These perms are as follows:
- thutessentials.land.break.unowned
- thutessentials.land.place.unowned
- thutessentials.land.useitem.unowned
- thutessentials.land.useblock.unowned
- thutessentials.land.enter.unowned
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Project description from CurseForge.
Pick your setup
Thut Essentials by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
2 loader builds1.19.2
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.18
1 loader build1.17.1
1 loader build1.16.5
1 loader build1.16.4
2 loader builds1.15.2
2 loader builds1.14.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Thut Essentials versions and loaders
thutessentials-1.21.1-5.1.3.jar
14 Oct 2026
thutessentials-1.21.1-5.1.2.jar
1 Oct 2026
thutessentials-1.21.1-5.1.1.jar
30 Sept 2026
thutessentials-1.21.1-5.0.0.jar
2 Sept 2026
thutessentials-1.20.1-4.5.4.jar
25 Sept 2023
thutessentials-1.19.2-4.5.3.jar
17 Sept 2022
thutessentials-1.19.2-4.5.2.jar
17 Sept 2022
thutessentials-1.18.2-4.5.2.jar
6 Aug 2022
thutessentials-1.18.1-4.4.1.jar
9 Jan 2022
thutessentials-1.18.1-4.3.1.jar
8 Jan 2022
thutessentials-1.18.1-4.3.0.jar
21 Dec 2021
thutessentials-1.18-4.2.0.jar
6 Dec 2021
Looking for an older file? The official CurseForge project page is in Resources.