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Practical Plasmids project artwork

CurseForge · Minecraft mod

Practical Plasmids

Plasmid + Minecraft = Fun

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Practical Plasmids release should I use?

Updated 5 years ago
beta file plasmids-1.10.2-0.3.1.jar
Game version 1.10.2
Loader Not required

Practical Plasmids plasmids-1.10.2-0.3.1.jar targets 1.10.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Practical Plasmids required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Practical Plasmids plasmids-1.10.2-0.3.1.jar need?

plasmids-1.10.2-0.3.1.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install CodeChicken Lib 1.8.+ first. We found matching files for this game-version and loader setup.

CodeChicken Lib 1.8.+ Needed by Practical Plasmids plasmids-1.10.2-0.3.1.jar
required
Matching file found Matched file: CodeChicken Lib 1.10.2-2.5.9.320-universal

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Practical Plasmids without breaking your instance.

Built for Practical Plasmids plasmids-1.10.2-0.3.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use plasmids-1.10.2-0.3.1.jar. It targets 1.10.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install CodeChicken Lib 1.8.+ first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside plasmids-1.10.2-0.3.1.jar. It opens that exact file at the source.

About this project

What does Practical Plasmids add?

This Mod adds plasmids into the realm of minecraftia!

This mod adds plasmids useful for utility needs
It adds its own Stored Player Power Called EVE
With EVE the player can use the plasmids anyway they wish

First Lets Get Some of These (Drop from Enemy Mobs)
{width=183 height=187}EVE SHARDS

Next You Wanna Probably Get Some EVE
CONSUMABLES

To get started you will need this
{width=505 height=220} RAW EVE

After Gathering some Raw EVE you can make these:

{width=505 height=214}PEPBAR (1 EVE)

{width=505 height=211}COFFEE(5 EVE){width=505 height=217}SMOKES(10 EVE -1HP)

HYPOS

To Get Hypos You Need A Syringe{width=503 height=223}
Then You can Craft 2 Kinds of Hypos (EVE and PROTEIN){width=501 height=217}EVE HYPO (100 EVE){width=500 height=209}PROTEIN HYPO (???)

Now That you have EVE we have might wanna monitor it so lets get an EVE reader/Disposable Needle

{width=503 height=153}DISPOSABLE NEEDLES

One time use Items Early Game To Check EVE (Deal 1/2 Heart of Damage on Use)

{width=506 height=222} EVE READER

On Right Click Prick yourself and it will read your EVE Levels (TEMP ITEM will add EVE BAR Soon!)

Finally Time to Get ADAM (EXPENSIVE but not used Up){width=505 height=217} **ADAM (Core)**Plasmids are Crafted with This:
PLASMIDS

These Must Be on the OFF HAND (SHIELD SLOT) and you must have an Empty MAIN HAND

{width=505 height=139}
Cyclone Trap : Send Mobs Flying into the Air (Cost 30 EVE per Use)
Incinerate: Send Mobs A Flame and Deal Magic Damage (Cost 10EVE per Use)
Sonic Boom: Pushes Mobs Away(Cost 10EVE per Use)
Winter Blast: Freeze Mobs in their place(Cost 20 EVE per Use)
Orion Sun : Places Torches Generated from EVE (Cost 5 EVE per Use)

*all plasmids cost can be configured*

JEI is your best friend if you need to figure out any more things message if you have any questions or concerns and go have a blast with Plasmids :D

Feel Free to Add This in Any Mod Pack, If you are using it id love a comment on what pack I am always interested in checking out new ModPacks

Project description from CurseForge.

Pick your setup

Practical Plasmids by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Practical Plasmids versions and loaders

7 of 7 releases match

Looking for an older file? The official CurseForge project page is in Resources.