CurseForge · Minecraft mod
WanionLib
Shared code library used by all WanionCane mods!
Quick answer
Which WanionLib release matches 1.12.2?
WanionLib-1.12.2-2.91.jar targets 1.12.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is WanionLib required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does WanionLib-1.12.2-2.91.jar need?
WanionLib-1.12.2-2.91.jar on 1.12.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add WanionLib without breaking your instance.
Built for WanionLib-1.12.2-2.91.jar on 1.12.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use WanionLib-1.12.2-2.91.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside WanionLib-1.12.2-2.91.jar. It opens that exact file at the source.
About this project
What does WanionLib add?
this lib is required for my 3 mods. UniDict, Bigger Crafting Tables, Avaritiaddons
by itself it doesn't add anything
but it allows my mods to:
- a better way to sincronize data betweeen client<->server
- a way better GUI handler
- my own way to match itemstacks
- my own animations system (used to animate Tile Entities)
- my module system, UniDict uses it
- several network messages that are used indirectly by my mods
- a way better crafting system that supports up to 15x15 crafts, used by Bigger Crafting Tables
- my dependency manager (it is kinda a dependency injection system)
Project description from CurseForge.
Pick your setup
WanionLib by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12
1 loader build1.11.2
1 loader build1.10.2
1 loader build1.7.10
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
WanionLib versions and loaders
WanionLib-1.12.2-2.91.jar
3 Jul 2023
WanionLib-1.12.2-2.9.jar
7 Jan 2022
WanionLib-1.12.2-2.8.jar
23 Dec 2021
WanionLib-1.12.2-2.7.jar
10 Dec 2021
WanionLib-1.12.2-2.6.jar
7 Dec 2021
WanionLib-1.12.2-2.5.jar
24 Sept 2020
WanionLib-1.12.2-2.4.jar
12 Oct 2019
WanionLib-1.12.2-2.3.jar
3 Oct 2019
WanionLib-1.12.2-2.2.jar
23 Dec 2018
WanionLib-1.12.2-2.1.jar
18 Dec 2018
WanionLib-1.12.2-2.0.jar
13 Dec 2018
WanionLib-1.12.2-1.9.jar
16 Nov 2018
Looking for an older file? The official CurseForge project page is in Resources.