CurseForge · Minecraft mod
Damage Cap
Adds Diminishing returns to damage
Quick answer
Which Damage Cap release should I use?
Damage Cap-0.2a.jar targets 1.10.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Damage Cap required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Damage Cap-0.2a.jar need?
Damage Cap-0.2a.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Damage Cap without breaking your instance.
Built for Damage Cap-0.2a.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Damage Cap-0.2a.jar. It targets 1.10.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Damage Cap-0.2a.jar. It opens that exact file at the source.
About this project
What does Damage Cap add?
Damage Cap adds a "Soft cap" and "Hard cap" to damage.
"Soft cap" - damage up until this point is not affected at all.
"Hard cap" - damage will not pass this amount.
-all the damage from the soft cap till the hard cap is halved
So if you were to deal 10 hearts of damage and the soft cap was 5 hearts, the damage outcome would be 7.5 hearts of damage.
Both soft cap and hard caps for player and mobs are configurable in the config.
Project description from CurseForge.
Pick your setup
Damage Cap by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Damage Cap versions and loaders
Damage Cap-0.2a.jar
9 Dec 2016
Damage Cap-0.2.jar
9 Dec 2016
Damage Cap-0.1.jar
28 Nov 2016
Looking for an older file? The official CurseForge project page is in Resources.