CurseForge · Minecraft mod
Mental
Tons of ores.Moths too.
Quick answer
Which Mental release matches 1.11?
mental-1.11.2-0.0.1.0-beta.jar targets 1.11, 1.11.1, 1.11.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Mental required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does mental-1.11.2-0.0.1.0-beta.jar need?
mental-1.11.2-0.0.1.0-beta.jar on 1.11. Every mod below is checked against that same setup.
Install Shadowfacts' Forgelin first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mental without breaking your instance.
Built for mental-1.11.2-0.0.1.0-beta.jar on 1.11. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mental-1.11.2-0.0.1.0-beta.jar. It targets 1.11, 1.11.1, 1.11.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Shadowfacts' Forgelin first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mental-1.11.2-0.0.1.0-beta.jar. It opens that exact file at the source.
About this project
What does Mental add?
HELP NEEDED
- Translating
- Textures
- Testers
- And at the moment someone who knows Imagemagick
Mental will be added to as it is developed.
Element progress: 12/204
A's done, working on B's
Alloy progress: 0/84
Moth progress: 0/?
Realm progress: 0/1
Mob progress: 0/?
Be it ores, moths, machines, or magics Mental will pretty much cover it.
Info/Backstory
I wanted to make a mod and suggested ores. A rule was put down if my friend could pronounce the name I would add it, that was a mistake, but a good mistake. We have been working on this for over three years and have restarted about 7 times. Hopefully, this will make me work on it faster.
Mental will add over 200 ores, over 80 alloys, an unknown number of moths, biomes, and dimensions with their own custom mobs. All ores and alloys will be able to combine to create stronger alloys up to tier 10 which the current highest tier.
Links
Requirements
- Forge 1.11.2-13.20.0.2228
- Shadowfacts' Forglin 1.5.0
Compaibility (well planned (will be worked on after everything is added))
- Chisel
- Mincraft Flux
- Blood Magic
- JEI
- Tinkers Construct
Project description from CurseForge.
Pick your setup
Mental by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.11.2
1 loader build1.11.1
1 loader build1.11
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mental versions and loaders
mental-1.11.2-0.0.1.0-beta.jar
16 Jun 2017
Looking for an older file? The official CurseForge project page is in Resources.