CurseForge · Minecraft mod
ConfigurableLightning
A small mod that allows lightning to be configured
Quick answer
Which ConfigurableLightning release matches 1.11.2?
configurableLightning-1.11.2-1.1.1.jar targets 1.11.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is ConfigurableLightning required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does configurableLightning-1.11.2-1.1.1.jar need?
configurableLightning-1.11.2-1.1.1.jar on 1.11.2. Every mod below is checked against that same setup.
Install HexianCore first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add ConfigurableLightning without breaking your instance.
Built for configurableLightning-1.11.2-1.1.1.jar on 1.11.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use configurableLightning-1.11.2-1.1.1.jar. It targets 1.11.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install HexianCore first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside configurableLightning-1.11.2-1.1.1.jar. It opens that exact file at the source.
About this project
What does ConfigurableLightning add?
Do you hate charged creepers? Do you think that lightning is not dangerous enough?
Skeleton Horses are your worst nigthmare?
If so, this mod is made for you!
New Gamerules:
lightningProbablity:
/gamerule lightningProbability <integer>
This number means there is 1 chance out of (number) that an EntityLightningBolt spawns when it's raining, setting it to 0 or lower will disable lightning bolts. (default: 100000)lightningFire:
/gamerule lightningFire <boolean>
Enables/disables fire created by ligthning. (default: true)lightningDamage:
/gamerule lightningDamage <float>
Damage dealt by ligthing (default: 5.0)lightningRange:
/gamerule lightningRange <double>
Entites inside this range will be damaged by ligthning (default: 3.0)lightningHorseSpawning:
/gamerule lightningHorseSpawning <boolean>
Should lightning spawn skeleton horses? (default: true)
Setting any of this values to an invalid string such as "covefe" will set it to its default value.
Note to server users: this mod only needs to be on the server side, this means that vanilla players can use the new gamerule as long as the mod is installed on the server.
Mod suggested by CattyCat on minecraft forums(http://www.minecraftforum.net/members/CattyCat)
WARNING: setting the spawn chance under 10 may cause severe FPS lag!
Project description from CurseForge.
Pick your setup
ConfigurableLightning by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.11.2
1 loader build1.10.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ConfigurableLightning versions and loaders
configurableLightning-1.11.2-1.1.1.jar
7 Sept 2017
configurableLightning-1.11.2-1.1.0.jar
5 Sept 2017
configurableLightning-1.11.2-1.0.2.jar
10 Jun 2017
configurableLightning-1.11.2-1.0.1.jar
10 Jun 2017
configurableLightning-1.11.2-1.0.0.jar
8 Jun 2017
Looking for an older file? The official CurseForge project page is in Resources.