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EnigmaScript project artwork

CurseForge · Minecraft mod

EnigmaScript

EnigmaScript is a general purpose adventure creation language

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which EnigmaScript release matches 1.11.2?

Updated 9 years ago
beta file enigma-0.0.1beta.jar
Game version 1.10.2, 1.11.2
Loader Not required

EnigmaScript enigma-0.0.1beta.jar targets 1.10.2, 1.11.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is EnigmaScript required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does EnigmaScript enigma-0.0.1beta.jar need?

enigma-0.0.1beta.jar on 1.11.2. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install CompatLayer first. We found matching files for this game-version and loader setup.

CompatLayer Needed by EnigmaScript enigma-0.0.1beta.jar
required
Matching file found Matched file: compatlayer-1.11.2-0.3.1.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add EnigmaScript without breaking your instance.

Built for EnigmaScript enigma-0.0.1beta.jar on 1.11.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use enigma-0.0.1beta.jar. It targets 1.10.2, 1.11.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install CompatLayer first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside enigma-0.0.1beta.jar. It opens that exact file at the source.

About this project

What does EnigmaScript add?

EnigmaScript is a programming/scripting language designed to make it easy for Minecraft map makers to make adventures or stories. But it can do more then that! The easy but powerful scripting language allows you to perform actions when various events occur in the world. You can listen to block interaction events, you can interphere when the player dies, you can do timed actions. Based on those events you can then spawn mobs, change parts of the worlds, animate blocks, and so on.

Documentation on EnigmaScript here: EnigmaScript Wiki

This mod also supports The Lost Cities (https://minecraft.curseforge.com/projects/the-lost-cities)

This mod works well with In Control (https://minecraft.curseforge.com/projects/in-control)

Project description from CurseForge.

Pick your setup

EnigmaScript by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

EnigmaScript versions and loaders

1 of 2 releases match
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Looking for an older file? The official CurseForge project page is in Resources.