CurseForge · Minecraft mod
Spawn Here
Adds a block which mobs spawn on CPU efficiently. Useful for Sky Block Servers
Quick answer
Which Spawn Here release matches 1.12?
Spawn Here SpawnHere-1.12.1-1.0.0D.jar targets 1.12.1, 1.12. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Spawn Here required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Spawn Here SpawnHere-1.12.1-1.0.0D.jar need?
SpawnHere-1.12.1-1.0.0D.jar on 1.12. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Spawn Here without breaking your instance.
Built for Spawn Here SpawnHere-1.12.1-1.0.0D.jar on 1.12. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use SpawnHere-1.12.1-1.0.0D.jar. It targets 1.12.1, 1.12; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside SpawnHere-1.12.1-1.0.0D.jar. It opens that exact file at the source.
About this project
What does Spawn Here add?
Allows you to place blocks that will spawn mobs ontop of it similar to the vanilla method.
This is extremely useful for skyblock servers where the attempt to spawn mobs can cause extreme CPU usage (IE the attempt to spawn is the lag not the mobs themselves). This mod alleviates those issues by allowing you to disable the doMobSpawning gamerule and still have a way to spawn mobs in the vanilla manner. This does change game play a bit as mobs can only spawn on the given blocks. Unless overrides in the config are turned on all vanilla spawning rules will still take effect (light level / in water / etc). There are also config options for changing the default spawn rate per block (configurable on the mob type level).
The four different block types correspond to the different vanilla spawning mechanisms.
- Hostile
- Passive
- Ambient
- Water
Project description from CurseForge.
Pick your setup
Spawn Here by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Spawn Here versions and loaders
SpawnHere-1.12.1-1.0.0D.jar
SpawnHere-1.12.1-1.0.0.jar
6 Sept 2017
SpawnHere-1.12.1-1.0.0C.jar
SpawnHere-1.12.1-1.0.0.jar
27 Aug 2017
SpawnHere-1.12.1-1.0.0B.jar
SpawnHere-1.12.1-1.0.0.jar
27 Aug 2017
SpawnHere-1.12.1-1.0.0.jar
26 Aug 2017
Looking for an older file? The official CurseForge project page is in Resources.