CurseForge · Minecraft mod
KashSpawns
Simple mob spawn utility mod.
Quick answer
Which KashSpawns release matches 1.11.2?
KashSpawns-0.2.0.jar targets 1.11.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is KashSpawns required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does KashSpawns-0.2.0.jar need?
KashSpawns-0.2.0.jar on 1.11.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add KashSpawns without breaking your instance.
Built for KashSpawns-0.2.0.jar on 1.11.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use KashSpawns-0.2.0.jar. It targets 1.11.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside KashSpawns-0.2.0.jar. It opens that exact file at the source.
About this project
What does KashSpawns add?
KashSpawns is a mod that lets you as a modpack maker add extra mob Spawns to mobs when they are killed. We have set it up to where you can add any entity to the list from any mod. We have also made it to where you can have two list. One for Hostile and one for Non-Hostile. This will allow you to change it up if you would like.
We have also added a config for Player Only Kills.
Setting up the config is very simple.
You set the chance a mob will spawn. the lower the number the higher the chance.
I:"Chance a Mob Will be spawned (Lower numbers increase chance)"=5
Then you add the mob you would like to spawn after a player kills a mob along with the weight.
# Must Have a weight. [default: [Sheep:10]]
S:"Non-Hostile Mobs" <
Rabbit:1
PolarBear:2
Villager:1
creeperchicks.CreeperChick:3
dmonsters.Present:2
babymobs.BabyOcelot:3
babymobs.BabySnowman:3
babymobs.zombiePig:3
crocoduck.ColdCrocoduck:1
crocoduck.Crocoduck:1
crocoduck.NetherCrocoduck:1
crocoduck.PoisonCrocoduck:1
>
as you can see you can add any mob from any mod. it is that easy.
Please note that the config will not auto fill. You have to go in and add the mob and weight that you want to use.
Yes you are free to use in a modpack.
If you would like to join our Discord Community. You can also get help and report issues faster by joining.
Project description from CurseForge.
Pick your setup
KashSpawns by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12
1 loader build1.11.2
1 loader build1.10.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
KashSpawns versions and loaders
KashSpawns-0.2.0.jar
28 Sept 2017
Looking for an older file? The official CurseForge project page is in Resources.
