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Computer Import project artwork

CurseForge · Minecraft mod

Computer Import

Transfers files to new worlds

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Computer Import release matches 1.11.2?

Updated 9 years ago
beta file CompImport-1.1.jar
Game version 1.11.2
Loader Not required

Computer Import CompImport-1.1.jar targets 1.11.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Computer Import required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Computer Import CompImport-1.1.jar need?

CompImport-1.1.jar on 1.11.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Computer Import without breaking your instance.

Built for Computer Import CompImport-1.1.jar on 1.11.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use CompImport-1.1.jar. It targets 1.11.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside CompImport-1.1.jar. It opens that exact file at the source.

About this project

What does Computer Import add?

This mod places a folder in your minecraft directory. When a new world is created, every file and folder in that directory is placed into the new world. It shouldn't replace any files that are already there. This does nothing on it's own and is meant to be a utility for other mods which save information in world save folders that people might want to access in multiple saves.

For example, I made this because I had a bunch of programs I've written for OpenComputers that I wanted access to in new worlds without having to copy them all in one by one each time I make a new world. With this mod, and one command, I'm able to give players a disk with all my programs on it. It's not an ideal solution, but I have other ideas about how to make it work.

I'm only uploading since I'm using it in a mod pack i'm making. There are probably more uses for this, but I'm not interested in expanding out this mod. If you don't know how to make this mod do what you want, it probably isn't the right mod for you.

Right now this is a proof of concept, and I expect at least one more update to clean up the code eventually.

Project description from CurseForge.

Pick your setup

Computer Import by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Computer Import versions and loaders

2 of 2 releases match
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Looking for an older file? The official CurseForge project page is in Resources.