CurseForge · Minecraft mod
Fauna and Ecology
Enhanced animals. Make your world come alive.
Quick answer
Which Fauna and Ecology release should I use?
Fauna and Ecology FE-1.12.2-0.1.3.2.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Fauna and Ecology required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Fauna and Ecology FE-1.12.2-0.1.3.2.jar need?
FE-1.12.2-0.1.3.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Fauna and Ecology without breaking your instance.
Built for Fauna and Ecology FE-1.12.2-0.1.3.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use FE-1.12.2-0.1.3.2.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside FE-1.12.2-0.1.3.2.jar. It opens that exact file at the source.
About this project
What does Fauna and Ecology add?
Fauna and Ecology Mod is a mod that's first goal is adding more realistic versions of existing Minecraft animals and their wild ancestors (or domestic descendants, as is the case with wolves), and eventually entirely new animals. Flora and fungus will also be worked on, but the focus is the fauna, at least for now.
Currently this mod adds the new horse, donkey, pig, sheep, llama, chicken, duck and cow along with their ancestors, and some horse relatives. All animals have needs based off of the Fossils and Archeology Mod, primarily hunger and happiness. Animals also have sexes and will naturally breed on their own, leading to dynamic populations in the wild. They will need to be tamed and are otherwise feral or wild, and after a few tame generations the newest offspring will be domesticated and become more useful and compliant.
Animals also drop their own meat, skins, bones, and fat which will tie into the Fossil and Archeology Mod DNA system when they update to 1.12 (which they're currently attempting to do). There is comparability with several mods and ore dictionaries, including some foods from Biomes O Plenty and Dynamic Trees, more will be added in time. There are also options for Flint tools and other crafting tweaks to better accommodate a primitive start and make use of the new animal drops.
This mod is highly configurable and all (and I do mean all) features can be enabled and disabled at will, meaning basically any aspect can be taken out if you so desire. Features including enabling vanilla hand breeding or disabling hunger. You can even just use the mod to give vanilla animals new drop options.
- AnarchCassius - coding, design
- cheetahman123444 - modeling, texturing
- Doctor Hyena - modeling, texturing
- Evo - modeling, texturing
- sargeantsatan - modeling, texturing, design
Discord Link (updated): https://discord.gg/FMykPgJ
Project description from CurseForge.
Pick your setup
Fauna and Ecology by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Fauna and Ecology versions and loaders
FE-1.12.2-0.1.3.2.jar
14 Jul 2021
FE-1.12.2-0.1.3.1.jar
9 May 2020
FE-1.12.2-0.1.3.0.jar
26 Apr 2020
FE-1.12.2-0.1.2.8.jar
22 Apr 2019
FE-1.12.2-0.1.2.7.jar
17 Feb 2019
FE-1.12.2-0.1.2.6.jar
22 Jan 2019
FE-1.12.2-0.1.2.5.jar
14 Jan 2019
Fauna and Ecology 0.1.2.4
FE-1.12.2-0.1.2.4.jar
28 Oct 2018
FE-1.12.2-0.1.2.3.jar
20 Oct 2018
Looking for an older file? The official CurseForge project page is in Resources.