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CurseForge · Minecraft mod

VanillaDeathChest (Forge)

Places chests (or shulker boxes) where players die that contain all of their items.

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Quick answer

Which VanillaDeathChest (Forge) release should I use?

Updated 5 years ago
Latest stable file VanillaDeathChest 1.16.3-1.11.0.8
Game version 1.16.3, 1.16.1, 1.16.5
Loader Forge

VanillaDeathChest (Forge) VanillaDeathChest 1.16.3-1.11.0.8 targets 1.16.3, 1.16.1, 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is VanillaDeathChest (Forge) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does VanillaDeathChest (Forge) VanillaDeathChest 1.16.3-1.11.0.8 need?

VanillaDeathChest 1.16.3-1.11.0.8. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add VanillaDeathChest (Forge) without breaking your instance.

Built for VanillaDeathChest (Forge) VanillaDeathChest 1.16.3-1.11.0.8. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use VanillaDeathChest 1.16.3-1.11.0.8. It targets 1.16.3, 1.16.1, 1.16.5 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside VanillaDeathChest 1.16.3-1.11.0.8. It opens that exact file at the source.

About this project

What does VanillaDeathChest (Forge) add?

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VanillaDeathChest places chests (or shulker boxes) where players die containing all of their items. VanillaDeathChest is completely server-sided; it can be installed on the client for use on singleplayer worlds, but clients without this mod can connect to servers with this mod installed without losing functionality.

The 1.11 version does not support Game Stages.

The 1.13 version requires Rift.

The 1.13.2 version requires Chocohead's fork of Rift, which can be downloaded here.

The Fabric version can be found here.

Features:

Configuration

  • Everything is configurable.
  • Configuration GUI.
  • /vdcreload and /vdcreloadclient can be used to reload the configuration.
  • On Rift 1.13/1.13.2, the configuration is stored in a JSON and can only be reloaded through /vdcreload (on a server, the client-sided configuration cannot be reloaded).
  • Several configuration options such as the unlocker item and defense entity can be changed using Game Stages and CraftTweaker. Documentation can be found here.

Defense

  • Unlocker items. If an unlocker item is defined, players cannot interact with death unless they are holding the required amount of the item.
  • If defense.damageUnlockerInsteadOfConsume is set to true, unlocker items will be damaged by the configured amount instead of consumed.
  • A configurable message is shown when a player fails to unlock a death chest.
  • Once a death chest is unlocked, it can be freely opened or broken by the player it belongs to.
  • Defense entities. When a death chest is placed, a specified amount of defense entities will spawn on it.
  • Living defense entities do not automatically despawn.
  • If the defense entity supports revenge targets, the revenge target is set to the player that died.
  • The number of defense entities and custom NBT data can be configured.
  • By default, defense entities do not drop items or experience.
  • If defense entities stray too far away from their death chest or player, they are teleported back on top of the death chest. The maximum distances can be configured.
  • The unlocker item and defense entity are configured using registry names, e.g. m inecraft:zombie_pigman. If a namespace (minecraft in this case) is not specified, m inecraft is used by default. Note that the unlocker item metadata is specified in a separate configuration option.

Spawning

  • By default, death chests are either single or double chests depending on how many items need to be stored.
  • This can be changed to be exclusively single chests, shulker boxes or single or double shulker boxes.
  • Shulker box colors can be configured or randomized.
  • Item registry name regular expression filter for items that can be put in death chests.
  • Option to use containers in player inventories to place death chests.
  • Configurable chat message when a death chest is spawned.
  • Death chest positions are logged and can be seen in the console.
  • The death chest location radius is configurable, and is 8 blocks by default.
  • By default, if a death chest location is not found within the configured radius, a death chest is forcibly placed anyway.
  • Option to make death chests only spawn on solid blocks. This is disabled by default because I think it is more interesting if death chests can spawn in the middle of the air.
  • Death chest spawning respects the spawnDeathChests gamerule. Its name and default value can be configured. On 1.14 and 1.15, there is a different gamerule called disableDeathChests by default, and its default value cannot be configured.
  • Items that don't fit or spawn in the death chest drop as normal.

Miscellaneous

  • When death chests are broken, only the items inside are dropped by default. This is done to prevent chest/shulker box farming.
  • Death chest protection. By default, a player's death chest can only be opened by that player. There are several configurable options, including protection period and bypass permission level.
  • Death chests disappear when they are emptied. This can be disabled.

Project description from CurseForge.

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Recent files

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Looking for an older file? The official CurseForge project page is in Resources.