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Engineer's Doors project artwork

CurseForge · Minecraft mod

Engineer's Doors

Immersive Engineering add-on with doors, trapdoors, and fence gates

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Engineer's Doors release should I use?

Updated 5 years ago
Latest stable file engineers_doors-1.12.2-0.9.1.jar
Game version 1.12.2
Loader Forge

Engineer's Doors engineers_doors-1.12.2-0.9.1.jar targets 1.12.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. 1 required mod needs a matching file.

Where it goes

Is Engineer's Doors required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Engineer's Doors engineers_doors-1.12.2-0.9.1.jar need?

engineers_doors-1.12.2-0.9.1.jar. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Immersive Engineering first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

Immersive Engineering Needed by Engineer's Doors engineers_doors-1.12.2-0.9.1.jar
required
No matching file
Quark Optional for Engineer's Doors engineers_doors-1.12.2-0.9.1.jar
optional
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Engineer's Doors without breaking your instance.

Built for Engineer's Doors engineers_doors-1.12.2-0.9.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use engineers_doors-1.12.2-0.9.1.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Immersive Engineering first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside engineers_doors-1.12.2-0.9.1.jar. It opens that exact file at the source.

About this project

What does Engineer's Doors add?

Engineer's Doors adds doors, trapdoors, and fence gates made out of materials from Immersive Engineering ("IE"). You must install IE to use this mod.

Here's a short feature list:

  • Doors in concrete, steel, and treated wood, with cosmetic "ornate" and "reinforced" variants for each
  • Trapdoors in concrete, steel and treated wood
  • Fence gates in aluminium, steel, and treated wood
  • Recipes are analogous to vanilla Minecraft's corresponding blocks, and variants are cycled just like IE scaffolding.
  • Steel doors and trapdoors are redstone-only by default, but can be configured to be "manually" openable too. Manual steel doors work with Quark's double-door-opening feature if Quark is installed and that feature enabled (normally Quark won't do this for metal doors).
  • Trapdoors work better than vanilla ones in conjunction with ladders; open trapdoors with ladder below act like ladders with a number of ladders from other mods, while vanilla trapdoors only recognize vanilla ladders for the same feature. IE and Quark ladders are explicitly supported, and other mod ladders are supported if they inherit from the vanilla BlockLadder class (which most do).
  • The IE village engineer's house uses treated wood doors instead of oak ones (if the structure's enabled on IE's end). Treated wood doors are valid as "village doors".

As a rule, I don't promise features, but I'm happy to take suggestions and mention my tentative plans, so here's a list of planned features that might or might not materialize at some point:

  • More doors and trapdoors? (Probably done for now? We'll see if inspiration strikes.)
  • Large doors
  • MalisisDoors support (I started on this, but am writing it off for now; this would require significant work and too few other mods support MalisisDoors; I'll revisit it in 1.14+ if both IE and MalisisDoors update.)
  • More types of IE-themed decoration… (This is still planned, but will be a separate mod.)

As an add-on mod, this mod's textures are derivative of the original Immersive Engineering textures by Damien A. W. "Hazard", under the permission in the IE license allowing texture reuse in add-on mods.

You may use this mod freely in modpacks, but you must follow the Minecraft EULA and the Immersive Engineering license, credit mod authors appropriately, and so on. Just don't be a jerk. :)

If you send me a language file for a language you'd like this mod to support, I'll gladly add it to the mod and credit you. Current language support with credits:

  • en_ca "Canadian English": Nihiltres
  • en_us "American English": Nihiltres
  • en_ud "Upside-down English": Nihiltres
  • fr_fr "French": Nihiltres
  • tr_tr "Turkish": Emirhangg

Project description from CurseForge.

Pick your setup

Engineer's Doors by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Engineer's Doors versions and loaders

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.