
Modrinth · Minecraft mod
Ride Any Entity
This Mod allows you to mount(ride) any entity in the game without a saddle. Possibly compatible with entities from mods as well!
Quick answer
Which Ride Any Entity release matches b1.7.3?
Ride Any Entity 1.0 targets b1.7.3 with modloader. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Ride Any Entity required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Ride Any Entity 1.0 need?
1.0 on b1.7.3. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Ride Any Entity without breaking your instance.
Built for Ride Any Entity 1.0 on b1.7.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0. It targets b1.7.3 with modloader; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0. It opens that exact file at the source.
About this project
What does Ride Any Entity add?
Ride Any Entity! Beta 1.7.3
Because this mod allows you to mount(ride) any entity without a saddle certain edits had to be made.
This mod edits Entity, EntityCow, EntityPig, EntitySheep, EntitySquid, and EntityWolf Client and Server Side.
All this mod does is adds 'entityPlayer1.mountEntity(this);' into the 'interact' functions.
public boolean interact(EntityPlayer entityPlayer1) {
entityPlayer1.mountEntity(this);
return false;
}
Because Cow, Pig, Sheep, Squid, and Wolf override this function I had to add 'entityPlayer1.mountEntity(this);' to all of their individual functions.
The edit to the Pig class was just to make the Pig mountable with or without a saddle.
Modloader not required but I had to select an API.
Project description from Modrinth.
Pick your setup
Ride Any Entity by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Ride Any Entity versions and loaders
1.0
Ride Any Entity Server+Patches.zip
8 Mar 2024
1.0
Ride Any Entity Client+Patches.zip
8 Mar 2024
Looking for an older file? The official Modrinth project page is in Resources.