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Brute force Rendering Culling project artwork

CurseForge · Minecraft mod

Brute force Rendering Culling

Culling something can't seeing

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Quick answer

Which Brute force Rendering Culling release should I use?

Updated 2 years ago
Latest stable file BruteForceRenderingCulling-fabric-1.20.6-0.5.12.jar
Game version 1.20.6
Loader Fabric

Brute force Rendering Culling BruteForceRenderingCulling-fabric-1.20.6-0.5.12.jar targets 1.20.6 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Brute force Rendering Culling required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Brute force Rendering Culling BruteForceRenderingCulling-fabric-1.20.6-0.5.12.jar need?

BruteForceRenderingCulling-fabric-1.20.6-0.5.12.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Brute force Rendering Culling without breaking your instance.

Built for Brute force Rendering Culling BruteForceRenderingCulling-fabric-1.20.6-0.5.12.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use BruteForceRenderingCulling-fabric-1.20.6-0.5.12.jar. It targets 1.20.6 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside BruteForceRenderingCulling-fabric-1.20.6-0.5.12.jar. It opens that exact file at the source.

About this project

What does Brute force Rendering Culling add?

Introduce

Brute force Rendering Culling (hereafter referred to as the mod) is an optimization mod in terms of rendering. Utilizing Hierarchical Z-Buffer Occlusion Culling technology, this mod can additionally cull some invisible chunks beyond the vanilla game, reducing a portion of the overhead in chunk compilation and rendering. It's designed to alleviate the problem of decreased rendering efficiency due to excessive blocks and entities in later stages of mod packs. It can achieve some frame rate improvements in environments with many occlusions, but no significant frame rate boost is observed in open vistas. Any entities and chunks that are not visible in the player's view will have their rendering submissions canceled at the CPU stage. When used in conjunction with Sodium (Embeddium), better optimization results can be achieved. It is compatible with Iris, Oculus, Nvidium, and OptiFine.

The mod settings default to using the "R" key to open, and key bindings can be changed in the settings.

Compatibility:

  1. Due to the use of GPU instantiation to assist computation, entity culling functionality cannot run on graphics card devices that do not support OpenGL 3.3. If your device can run the Sodium, it can also support instantiation entity culling functionality. This mod utilizes a portion of GPU computation to alleviate CPU culling and chunk compilation overhead. If your GPU doesn't have additional computational power to render culling textures, it may slightly reduce the maximum frame rate in open vistas, typically below 5%.
  2. After simple testing and compatibility processing, this mod is compatible with Sodium, Embeddium, Rubidium, Iris, Oculus, and OptiFine in MC version 1.18. Starting from MC version 1.20, it no longer supports Rubidium.
  3. In Minecraft version 1.18.2, Rubidium is supported only in mod versions 0.5.4 and below. Since Rubidium is no longer updated, mod versions 0.5.4 and above only support Sodium and Embeddium.
  4. In Minecraft version 1.18.2, the Async Rebuild Chunk feature uses independent chunk searching. Therefore, when the Async Rebuild Chunk feature is enabled, the Valkyrien Skies mod's chunk updates will not rebuild correctly.

Project description from CurseForge.

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Brute force Rendering Culling by Minecraft version and loader

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7 available setups

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Recent files

Brute force Rendering Culling versions and loaders

37 of 37 releases match

Looking for an older file? The official CurseForge project page is in Resources.