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Demagnetize project artwork

CurseForge · Minecraft mod

Demagnetize

Stop item magnets from destroying your automation!

Choose a version Pick your version below, then grab the matching file.

This page is having a moment, so a few details may be a little behind.

Quick answer

Which Demagnetize release should I use?

Updated 5 years ago
Latest stable file 1.12.2-1.1.2 (Forge)
Game version 1.12.1, 1.12, 1.12.2
Loader Forge

Demagnetize 1.12.2-1.1.2 (Forge) targets 1.12.1, 1.12, 1.12.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.

Where it goes

Is Demagnetize required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Demagnetize 1.12.2-1.1.2 (Forge) need?

1.12.2-1.1.2 (Forge). Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Demagnetize without breaking your instance.

Built for Demagnetize 1.12.2-1.1.2 (Forge). Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.12.2-1.1.2 (Forge). It targets 1.12.1, 1.12, 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.12.2-1.1.2 (Forge). It opens that exact file at the source.

About this project

What does Demagnetize add?

Demagnetize

License: MIT Environment: Both Mod loader: Forge

Item magnets are very helpful when mining, however they can disrupt item-based automation, such as the Atomic Reconstructor from Actually Additions. The Demagnetizer is a solution to this, which prevents item magnets from functioning within an area around them.

Demagnetizers can also be filtered or redstone controlled, so that they only activate when necessary. The Advanced Demagnetizer has a larger range and more filter slots.

Demagnetizer demo gif

Mod compatibility for 1.12

  • Thermal series - Fixed completely with version 5.5.1 (minor bug previously)
  • Actually Additions
  • Botania - Requires r1.10-362 or newer
  • Draconic Evolution - Fixed with version 2.3.18.329
  • Ender IO - Fixed completely with version 5.0.43 (minor bug previously)
  • Reliquary
  • Simple Magnet - Fixed with version 1.2.11
  • Not Enough Items 1.8+ - Fixed with version 2.4.2.243
  • Quantum Flux - Fixed with version 2.0.17
  • Pickle Tweaks - Fixed with version 2.1.0
  • Better Magnets
  • Tiered Magnets
  • GregTech Classic - Fixed with version 1.0.3

Mod compatibility for 1.14+

I don't have time to maintain the compatibility list anymore but most mods seem to support the NBT tags now :)

For mod developers

If your mod has an Item Magnet, do not pick up items if the PreventRemoteMovement NBT tag exists on the EntityItem.
If your mod has a item collector block (e.g. the Ranged Collector or the Vacuum Chest), do not pick up items if the PreventRemoteMovement NBT tag exists on the EntityItem, but if the AllowMachineRemoteMovement NBT tag exists, ignore the previous NBT tag. This is to ensure that Item Magnets do not pick up items on conveyors or demagnetized items, while also ensuring that item collector blocks are not restricted by the Demagnetizer.

For more information, see this github issue (the CoFH issue had more information but was removed) and this pull request.

Project description from CurseForge.

Pick your setup

Demagnetize by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

14 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Demagnetize versions and loaders

9 of 9 releases match

Looking for an older file? The official CurseForge project page is in Resources.