CurseForge · Minecraft mod
Sound Events
Adds more sound events for mod pack creators to use
Quick answer
Which Sound Events release should I use?
Sound Events 1.12 v1.0.3 targets 1.12.1, 1.12, 1.12.2. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Sound Events required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Sound Events 1.12 v1.0.3 need?
Sound Events 1.12 v1.0.3. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Sound Events without breaking your instance.
Built for Sound Events 1.12 v1.0.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Sound Events 1.12 v1.0.3. It targets 1.12.1, 1.12, 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside Sound Events 1.12 v1.0.3. It opens that exact file at the source.
About this project
What does Sound Events add?
This mod adds support for adding sounds to the following events:
chat message received
screenshot
achievement(1.10 and 1.11 only)
baby entity spawn
crop grow
entity mount
entity struck by lightning
entity dimension change
item expire(item despawn)
item drop
entity xp drop
player dimension change
player respawn
player level up
player logged in
player logged out
player mount
player struck by lightning
post crafting
post smelting
player jump
player sleep
player wakeup
Depending on how the event is trigger each sound may have a setting to play the sound globally(tp all players in dim) and without a position(played to everyone as if they are the source of the sound). See config for more details such as adding custom sounds.
If you would like to request more features or events feel free to. I already have a few ideas I might add.
You may use this in you modpacks but if you can please make it download the mod through curse.
Project description from CurseForge.
Pick your setup
Sound Events by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.1
1 loader build1.12
1 loader build1.11.2
1 loader build1.11.1
1 loader build1.11
1 loader build1.10.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Sound Events versions and loaders
Sound Events 1.12 v1.0.3
Sound Events-1.12-1.0.3.jar
19 Apr 2019
Sound Events 1.11 v1.0.3
Sound Events-1.11-1.0.3.jar
19 Apr 2019
Sound Events 1.10.2 v1.0.3
Sound Events-1.10.2-1.0.3.jar
19 Apr 2019
Sound Events-1.12-1.0.2.jar
7 Apr 2019
Sound Events-1.11-1.0.2.jar
7 Apr 2019
Sound Events-1.10.2-1.0.2.jar
7 Apr 2019
Sound Events-1.12-1.0.1.jar
5 Apr 2019
Sound Events-1.11-1.0.1.jar
5 Apr 2019
Sound Events-1.10.2-1.0.1.jar
5 Apr 2019
Sound Events-1.12-1.0.0.jar
5 Apr 2019
Sound Events-1.11-1.0.0.jar
5 Apr 2019
Sound Events-1.10.2-1.0.0.jar
5 Apr 2019
Looking for an older file? The official CurseForge project page is in Resources.