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Callable Horses project artwork

CurseForge · Minecraft mod

Callable Horses

Callable Horses allows players to call their horse from anywhere, like in popular RPG games

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Callable Horses release should I use?

Updated 3 days ago
Latest stable file callablehorses-1.19.3-1.2.2.5
Game version 1.19.3
Loader Forge

Callable Horses callablehorses-1.19.3-1.2.2.5 targets 1.19.3 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Callable Horses required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Callable Horses callablehorses-1.19.3-1.2.2.5 need?

callablehorses-1.19.3-1.2.2.5. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Callable Horses without breaking your instance.

Built for Callable Horses callablehorses-1.19.3-1.2.2.5. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use callablehorses-1.19.3-1.2.2.5. It targets 1.19.3 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside callablehorses-1.19.3-1.2.2.5. It opens that exact file at the source.

About this project

What does Callable Horses add?

Callable Horses

Many popular RPG games have a feature where you can simply press a key and call your horse. Your horse will appear, no matter how far away from it you are.
This mod adds this feature to Minecraft.

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Features

To get a personal horse, you first need to sit on one (works on llamas too!) and press the P key.
If that horse isn't already owned by another player, that horse becomes your personal horse. You can only have one personal horse at a time.
To then call that horse, you need to press the V key. If your horse is near you, it will try to walk to you.
If it is further away it will teleport to you. It can event follow you through dimensions (configurable)!
If your personal horse dies, you can't call it again (also configurable!)

Setting a personal horse

Calling a horse

The mod also adds a handy GUI to see the stats of your personal horse.
To see the stats, press K.

Horse Stats GUI

All Keybinds can be changed in the controls.

The mod is set up in a way that there can only be one entity of your personal horse in the world.
So even if the old horse is in unloaded chunks when you call a new one, the old one will be despawned when you enter those chunks the next time.

Technical
Any entity that extends AbstractHorse, meaning horses, donkeys, mules, skeleton and zombie horses and llamas can be personal horses. This also works with any modded horses as long as they extend AbstracHorse.

Notable Config Options:

deathIsPermanent: When this is set to false, your horse can be respawned after it dies. Any items that it was wearing will not be respawned with it.

maxCallingDistance: When this is set to something other than -1, you can only call your horse if it is in the range specified. This also accounts for cross-dimensional coordinate shift.

callableInEveryDimension: When this is set to false, the horse can only be called in dimensions specified in *callableDimsWhitelist*.

enableStatsViewer: If this is set to false, the horse stat viewer is disabled.

Project description from CurseForge.

Pick your setup

Callable Horses by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

15 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Callable Horses versions and loaders

13 of 13 releases match

Looking for an older file? The official CurseForge project page is in Resources.