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Immersive Energy project artwork

CurseForge · Minecraft mod

Immersive Energy

Immersive Engineering Addon with a focus on Power Generation!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Immersive Energy release should I use?

Updated 5 years ago
beta file Immersive Energy-1.12.2-0.5.5.jar
Game version 1.12.2
Loader Not required

Immersive Energy-1.12.2-0.5.5.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is Immersive Energy required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Immersive Energy-1.12.2-0.5.5.jar need?

Immersive Energy-1.12.2-0.5.5.jar. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Immersive Engineering first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 7 come through another mod in the chain.

4 listed on this file 7 pulled in by those mods
Immersive Intelligence Optional for Immersive Energy-1.12.2-0.5.5.jar
optional
Matching file found Matched file: immersiveintelligence-0.3.0.jar
Immersive Petroleum Optional for Immersive Energy-1.12.2-0.5.5.jar
optional
Matching file found Matched file: immersivepetroleum-1.12.2-1.1.10.jar
Serene Seasons Optional for Immersive Energy-1.12.2-0.5.5.jar
optional
No matching file
ConnectedTexturesMod Needed by Immersive Intelligence
pulled in
Matching file found Matched file: CTM - MC1.12.2-1.0.2.31
Albedo Needed by Immersive Intelligence
pulled in
Matching file found Matched file: albedo-1.12.2-1.1.0.jar
Immersive Technology Needed by Immersive Intelligence
pulled in
Matching file found Matched file: MCT-ImmersiveTechnology-1.12.2-1.10.204-release.jar
Immersive Energy Needed by Immersive Intelligence
pulled in
Matching file found Matched file: Immersive Energy-1.12.2-0.5.5.jar
Cleanroom Relauncher Needed by Immersive Technology
pulled in
Matching file found Matched file: Cleanroom Relauncher 1.0.2
Immersive Fixes - Old IE Needed by Immersive Technology
pulled in
Matching file found Matched file: immersivefixes-1.1.1.jar
MixinBooter Needed by Immersive Technology
pulled in
Matching file found Matched file: MixinBooter 11.13

7 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Immersive Energy without breaking your instance.

Built for Immersive Energy-1.12.2-0.5.5.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Immersive Energy-1.12.2-0.5.5.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Immersive Engineering first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 7 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Immersive Energy-1.12.2-0.5.5.jar. It opens that exact file at the source.

About this project

What does Immersive Energy add?

Add Immersive Power Generation!

*logo made with Flaxbeard's Immersive Petroleum as a base

Please delete the old config file when updating to 0.4.3.

This mod is an addon to Immersive Engineering, intended to add various immersive power generation choices.

Please leave any suggestions in Issues, or on my Discord Server. Also, check out discord for test-builds!

Currently Adds:

  • Thorium: spawns roughly the same as uranium, has a very low chance of giving uranium when crushed. Block works with the Thermoelectric generator.

  • Tungsten: A very rare ore, the rods make for powerful munition for the railgun, though conversely has the highest dropoff rate.

  • Portable Solar Panel: generates power depending on the sun's position, height, weather, and biome. Will lose stored power when not generating. It requires a solid base. Keeps energy stored when broken.

  • Hefty Wrench: An upgradable weapon that also functions as a hammer, as well as an Electric Hammer from Immersive Intelligence, though that requires power.

  • Environmental Suit [WIP]: Protects the wearer from most types of harm. Fully functional, though lacks texture and model, recipe will change in the future. [WIP]

  • Serene Seasons compatibility: Solar Panels will generate more/less depending on the season.

  • Portable Gas Burner: Functions Similar to a Smoker, works on any item that results in a food item/drink item. Uses liquid fuels. Needs a minimum amount of heat, but more heat makes it even faster.

Todo:

  • Solar Panels can be placed next to other solar panels without needing a solid base

  • Add a Large, less portable Solar Panel

  • Add weather mod comparability. (Weather, storms & tornadoes comparability)

  • Add Radiation (API)

  • Add Fluid Battery Multiblock (WIP)

  • Add Solid Fuel Fission Reactor

  • Add Molten Salt Reactor

  • Add Turbines (WIP)

  • Add Large Liquid Storage (for Fluid Battery, WIP)

  • Geothermal Heater (WIP)

  • Cooling Towers, three tiers (soon to be WIP)

  • Add Solid/Fluid Boilers

  • Add Pollution of the Realms support

  • Add Immersive Petroleum support

Known bugs:

  • Cables won't render in certain directions, this is only a visual problem, all functionality remains. Has been fixed in 0.6.

  • The base of the solar panel doesn't have a hitbox, this is temporary until I get it to work properly.

My mods:

Project description from CurseForge.

Pick your setup

Immersive Energy by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Immersive Energy versions and loaders

17 of 17 releases match

Looking for an older file? The official CurseForge project page is in Resources.