CurseForge · Minecraft mod
Immersive Energy
Immersive Engineering Addon with a focus on Power Generation!
Quick answer
Which Immersive Energy release should I use?
Immersive Energy-1.12.2-0.5.5.jar targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.
Where it goes
Is Immersive Energy required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Immersive Energy-1.12.2-0.5.5.jar need?
Immersive Energy-1.12.2-0.5.5.jar. Change the file and its required mods may change too.
Install Immersive Engineering first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 7 come through another mod in the chain.
7 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Immersive Energy without breaking your instance.
Built for Immersive Energy-1.12.2-0.5.5.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Immersive Energy-1.12.2-0.5.5.jar. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Immersive Engineering first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 7 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Immersive Energy-1.12.2-0.5.5.jar. It opens that exact file at the source.
About this project
What does Immersive Energy add?
Add Immersive Power Generation!
*logo made with Flaxbeard's Immersive Petroleum as a base
Please delete the old config file when updating to 0.4.3.
This mod is an addon to Immersive Engineering, intended to add various immersive power generation choices.
Please leave any suggestions in Issues, or on my Discord Server. Also, check out discord for test-builds!
Currently Adds:
Thorium: spawns roughly the same as uranium, has a very low chance of giving uranium when crushed. Block works with the Thermoelectric generator.
Tungsten: A very rare ore, the rods make for powerful munition for the railgun, though conversely has the highest dropoff rate.
Portable Solar Panel: generates power depending on the sun's position, height, weather, and biome. Will lose stored power when not generating. It requires a solid base. Keeps energy stored when broken.
Hefty Wrench: An upgradable weapon that also functions as a hammer, as well as an Electric Hammer from Immersive Intelligence, though that requires power.
Environmental Suit [WIP]: Protects the wearer from most types of harm. Fully functional, though lacks texture and model, recipe will change in the future. [WIP]
Serene Seasons compatibility: Solar Panels will generate more/less depending on the season.
Portable Gas Burner: Functions Similar to a Smoker, works on any item that results in a food item/drink item. Uses liquid fuels. Needs a minimum amount of heat, but more heat makes it even faster.
Todo:
Solar Panels can be placed next to other solar panels without needing a solid base
Add a Large, less portable Solar Panel
Add weather mod comparability. (Weather, storms & tornadoes comparability)
Add Radiation (API)
Add Fluid Battery Multiblock (WIP)
Add Solid Fuel Fission Reactor
Add Molten Salt Reactor
Add Turbines (WIP)
Add Large Liquid Storage (for Fluid Battery, WIP)
Geothermal Heater (WIP)
Cooling Towers, three tiers (soon to be WIP)
Add Solid/Fluid Boilers
Add Pollution of the Realms support
Add Immersive Petroleum support
Known bugs:
Cables won't render in certain directions, this is only a visual problem, all functionality remains.Has been fixed in 0.6.The base of the solar panel doesn't have a hitbox, this is temporary until I get it to work properly.
My mods:
Project description from CurseForge.
Pick your setup
Immersive Energy by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Immersive Energy versions and loaders
Immersive Energy-1.12.2-0.5.5.jar
31 Mar 2021
Immersive Energy-1.12.2-0.5.4.jar
22 Sept 2020
Immersive Energy-1.12.2-0.5.3.jar
9 Aug 2020
Immersive Energy-1.12.2-0.4.6.jar
4 Jul 2020
Immersive Energy-1.12.2-0.4.4.jar
26 Jun 2020
Immersive Energy-1.12.2-0.4.3.jar
25 Jun 2020
Immersive Energy-1.12.2-0.4.2.jar
25 May 2020
Immersive Energy-1.12.2-0.4.1.jar
13 May 2020
Immersive Energy-1.12.2-0.4.0.jar
12 May 2020
Immersive Energy-0.3.3.jar
20 Oct 2019
Immersive Energy-0.3.2.jar
20 Oct 2019
Immersive Energy-0.3.1.jar
20 Oct 2019
Looking for an older file? The official CurseForge project page is in Resources.