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CurseForge · Minecraft mod

Building Wands

Building wands with different modes

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Quick answer

Which Building Wands release should I use?

Updated today
Latest stable file BuildingWands 3.1 Neoforge mc26.1.2
Game version 26.1.2
Loader NeoForge

Building Wands BuildingWands 3.1 Neoforge mc26.1.2 targets 26.1.2 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.

Where it goes

Is Building Wands required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Building Wands BuildingWands 3.1 Neoforge mc26.1.2 need?

BuildingWands 3.1 Neoforge mc26.1.2. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Building Wands without breaking your instance.

Built for Building Wands BuildingWands 3.1 Neoforge mc26.1.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use BuildingWands 3.1 Neoforge mc26.1.2. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside BuildingWands 3.1 Neoforge mc26.1.2. It opens that exact file at the source.

About this project

What does Building Wands add?

Building Wands Mod for fabric/forge/quilt.

Become my Patreon

Get support on Discord


Version 3 changelog:

New features

  • New wand settings screen — redesigned settings UI with better organization and tooltips
  • Quick mode switching — hold V to open a mode selector grid, tap V to cycle through modes
  • Pin position — lock the wand's target position in place (replaces the old Alt-freeze and Anchor system)
  • Action-level undo/redo — undo and redo now operate on entire wand actions instead of individual blocks (creative mode)
  • Reach distance — new setting to extend wand reach beyond the default range, works in all modes
  • Use mode: axe actions — strip logs, scrape wax, and remove oxidation with axes
  • Use mode: creative support — Use actions no longer require tools in creative mode
  • Fluid preview — water and lava bucket placement now shows a ghost block preview
  • Row/Col direction — row or column direction is now based on the player's facing direction
  • Rotate and flip controls — block state split into independent rotate and flip settings
  • Add "Replace blocks" — tri-state setting for Place action

Bug fixes

  • Fixed dark inventory screen on MC 1.21.1
  • Fixed Use mode showing wrong tool warning when block has no use action
  • Fixed replace action not applying block placement, flip, and rotation
  • Fixed magic bag item duplication on MC 1.21+
  • Fixed magic bag load/unload/clear
  • Fixed hand-mineable blocks requiring a tool to break with wand
  • Fixed vein mode affected by clear position setting
  • Fixed empty bucket showing red outline on fluid source blocks
  • Fixed server side crashing on client code.
  • Fixed fill hollow mode axis, it now calculates axis from plane

Version 2.8, BACKUP before updating, tools inside the wand are no longer supported and will lose enchantemnts if you migrate from an older world, remove them BEFORE migrating

If the preview doesn't show when using shaders, set "render_last" to true

Modes

Directional mode

Single block placement in 9 directions from a block. Directional Mode

Row/Column mode

Multiple blocks at once in a row or column, press x to change orientation Row/Col Mode

Fill mode

Fill between 2 corners, same block, or random Row/Col Mode

###Area mode Fill connected blocks Area Mode

Grid mode

Fixed 2d grid, use arrow keys or gui to change size.

Line Mode:

Line from block to block. Line Mode

Circle Mode:

Circle from center block to radius block. (v2 press k to change to filled circle) Circle Mode

Copy mode:

Copy between corners.

Paste mode:

Paste previously copied blocks, press R to cycle rotation on Y axis by 90 degrees increments.

Blast mode:

Destroy blocks with an explosion, in survival the player needs tnt in the inventory.

Shulkers

On survival, blocks are consumed from shulkerboxes first.

###Destroy Blocks

Blocks can be destroyed if there's a tool inside the wand, place it via the wand's menu.

In creative any tool works.

In survival the tool has to be suitable for the block. e.g. Axe for logs, wood, pickaxe for stone, etc.

Levels of wands:

Configurable in wands.json

  • Stone wand: 16 block limit.
  • Iron wand: 32 block limit.
  • Diamond wand: 64 block limit.
  • Netherite wand: 256 block limit.

Optional:

Cconsume xp to place blocks. To enable change config file wands.json

"blocks_per_xp": 0 to disable xp consumption. "blocks_per_xp": 2 will allow to place 2 blocks per xp point. "blocks_per_xp":0.5 would mean 2 xp cost per block

Fabric dependencies:

Fabric API Architectury Fabric Cloth Config Fabric Fabric version should work on quilt.

Forge dependencies:

Architectury Forge Cloth Config Forge optional ModMenu

Any feedback is welcomed, please report any issues to me.

Project description from CurseForge.

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Looking for an older file? The official CurseForge project page is in Resources.