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CurseForge · Minecraft mod

AuthModClient

The AuthMod Bukkit plugin's corresponding client mod

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Quick answer

Which AuthModClient release should I use?

Updated 12 years ago
Latest stable file AuthModClient.zip
Game version 1.1
Loader Not required

AuthModClient.zip targets 1.1. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is AuthModClient required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does AuthModClient.zip need?

AuthModClient.zip. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add AuthModClient without breaking your instance.

Built for AuthModClient.zip. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use AuthModClient.zip. It targets 1.1; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside AuthModClient.zip. It opens that exact file at the source.

About this project

What does AuthModClient add?

AuthModClient

This is the corresponding client mod for use with the AuthMod Bukkit plugin (BukkitDev, GitHub). In conjunction with the Bukkit plugin, this allows users (particularly staff members) to authenticate themselves with an RSA certificate. A more complete description can be found on the BukkitDev page for AuthMod

Setting up AuthModClient

Install it as you would any other mod. It modifies one line in NetClientHandler and multiple in Packet250CustomPayload, and adds two other classes.

Acquire an AuthMod key from your server owner, and put it directly in your .minecraft folder as "authmod.key".

Usage

You should be able to connect to the server as usual. If you want to connect from a different computer, you'll have to install AuthMod and copy your authmod.key to it as well.

Source

Source code and compiled class files can be found on GitHub

Project description from CurseForge.

Pick your setup

AuthModClient by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

AuthModClient versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.