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Omega Mute project artwork

CurseForge · Minecraft mod

Omega Mute

Ω [Client] The only mod you'll need to have full control over individual in-game sound.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Omega Mute release should I use?

Updated 2 months ago
Latest stable file [Fabric/Forge/Neo] 26.2.0-4.5 | Omega Mute
Game version 26.2
Loader Fabric, Forge, NeoForge

Omega Mute [Fabric/Forge/Neo] 26.2.0-4.5 | Omega Mute targets 26.2 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Omega Mute required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Omega Mute [Fabric/Forge/Neo] 26.2.0-4.5 | Omega Mute need?

[Fabric/Forge/Neo] 26.2.0-4.5 | Omega Mute. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Collective first. We found matching files for this game-version and loader setup.

Collective Needed by Omega Mute [Fabric/Forge/Neo] 26.2.0-4.5 | Omega Mute
required
Matching file found Matched file: [Fabric/Forge/Neo] 26.2.0-8.39 | Collective

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Omega Mute without breaking your instance.

Built for Omega Mute [Fabric/Forge/Neo] 26.2.0-4.5 | Omega Mute. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric/Forge/Neo] 26.2.0-4.5 | Omega Mute. It targets 26.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Collective first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric/Forge/Neo] 26.2.0-4.5 | Omega Mute. It opens that exact file at the source.

About this project

What does Omega Mute add?

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Omega Mute is a client-side mod which allows you to mute/silence all Minecraft sounds while in-game or via a file. You won't need anything else to take full control over all in-game sounds! This works for modded sounds as well. Just place an exclamation mark in front of the sound you want to mute inside the config soundmap file, or use the commands.

The mod contains a sound culling feature. With this you can for example allow a sound to play every 10 seconds. This still allows being immersed into the game without having the same sound over and over and over again when near a source.

Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Client Bundle
Environment: Client

Commands

/omegamute reload - reloads all manual changes in the soundmap.txt.
/omegamute query - shows all sounds currently muted.
/omegamute listen (all) - toggles listening to sound events.
/omegamute mute <string> - mutes all sounds which contain <string>
/omegamute cull <integer> <string> - culls all sounds which contain <string> in between <integer> seconds
/omegamute unmute <string> - unmutes all sounds which contain <string>
/omegamute settings serilum - Configures the mod to use Serilum's default settings.

Description

Usage:
All sound settings are saved inside the 'soundmap.txt' file, located in './config/omegamute/'

This is the content of the file. You can either use the in-game commands, or edit the file directly.
Prefixing '!' will mute the sound, prefixing 'n-' will cull it for n seconds.

The mod allows you to listen to your environment via '/omegamute listen'.
This will display the names of the sounds that are played, which you can use to mute, unmute or cull.

An example to mute all pig sounds. Using the '.pig.' identifier.

To unmute all sounds, just use the '.' wildcard identifier. The command would be '/omegamute unmute .':

Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Project description from CurseForge.

Pick your setup

Omega Mute by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

103 available setups

Showing the newest 12 of 28 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Omega Mute versions and loaders

72 of 72 releases match

Looking for an older file? The official CurseForge project page is in Resources.