
Modrinth · Minecraft mod
Anti Pie
A plugin that stops certain hidden block entities from being sent to players to prevent the pie chart from working.
Quick answer
Which Anti Pie release should I use?
Anti Pie 1.1.0+spigot targets 1.18, 1.18.1, 1.18.2 with bukkit, paper, purpur. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is Anti Pie required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does Anti Pie 1.1.0+spigot need?
1.1.0+spigot. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Anti Pie without breaking your instance.
Built for Anti Pie 1.1.0+spigot. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.0+spigot. It targets 1.18, 1.18.1, 1.18.2 with bukkit, paper, purpur; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.0+spigot. It opens that exact file at the source.
About this project
What does Anti Pie add?
Anti Pie
Anti Pie is a server-side plugin that stops certain hidden block entities from being sent to players. This keeps them from showing up on the debug pie chart, making it harder to use the pie chart to find hidden bases.
How it works
- Removes selected block entities from chunk packets before they are sent to the client.
- Regularly checks hidden positions and sends the real block and block entity data as soon as they become visible.
- Uses a voxel raycast and counts full solid blocks as blockers. Transparent blocks and partial blocks do not hide a target.
Performance
Most packets only do a few simple type checks. Visibility checks are limited by visibilityChecksPerPass (32 by default): four times per second while a player is moving and once per second while standing still. When chunks first load, visibility checks are also limited to 64 per player each tick.
Each visibility check first tests the center of the block. If needed, it checks the exposed faces. Most blocks only need one raycast, while the worst case is 31 raycasts. Hidden positions are stored as packed longs to keep memory usage low.
The client does not run any extra code. Initial chunk packets are the same size or smaller because hidden block entity data is removed. When a hidden block becomes visible, the server sends one replacement chunk packet for the affected chunk. This can briefly use a little more bandwidth and cause the client to rebuild the chunk, but normal gameplay is usually lighter because the client has fewer block entities to process.
Configuration
Anti Pie creates an anti-pie.json5 file in your server's config folder the first time it starts.
From this file you can:
- Choose which block entities should be hidden.
- Change how close players must be before hidden block entities are always shown.
- Adjust how often visibility checks run and how much work the server does each pass to balance performance and responsiveness.
The config uses the JSON5 format for comments to make it easier to read and customize.
License
CC0-1.0. The code is original, but the packet-filtering idea was inspired by orbyfied/AntiPieRay.
Project description from Modrinth.
Pick your setup
Anti Pie by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader buildShowing the newest 12 of 31 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Anti Pie versions and loaders
1.1.0+spigot
anti-pie-bukkit-1.1.0.jar
25 Aug 2026
1.1.0+1.21.1
anti-pie-fabric-1.1.0+mc1.21.1.jar
30 Jul 2026
1.1.0+1.21.11
anti-pie-fabric-1.1.0+mc1.21.11.jar
30 Jul 2026
1.1.0+26.1.x
anti-pie-fabric-1.1.0+mc26.1.jar
30 Jul 2026
1.1.0+26.2
anti-pie-fabric-1.1.0+mc26.2.jar
30 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.