CurseForge · Minecraft mod
Weapon Throw
Throw your Axes or Swords!
Quick answer
Which Weapon Throw release matches 1.16.5 Forge?
Weapon Throw WeaponThrow-1.16.4-5.7.jar targets 1.16.5, 1.16.4 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Weapon Throw required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Weapon Throw WeaponThrow-1.16.4-5.7.jar need?
WeaponThrow-1.16.4-5.7.jar on 1.16.5 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Weapon Throw without breaking your instance.
Built for Weapon Throw WeaponThrow-1.16.4-5.7.jar on 1.16.5 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use WeaponThrow-1.16.4-5.7.jar. It targets 1.16.5, 1.16.4 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside WeaponThrow-1.16.4-5.7.jar. It opens that exact file at the source.
About this project
What does Weapon Throw add?
About It
This mod adds the ability to throw your axes and swords. Useful if you want to finish a mob or just want to have some fun.
Same project but for Fabric:
https://www.curseforge.com/minecraft/mc-mods/weaponthrowlite
External Spotlight
Features
Enchantments
- Throw Enchantment: Increase throwing damage.
- Grounded Edge Enchantment: Chance to Apply weakness to near enemies on landing.
- Conccusion Enchantment: Chance to Apply Nausea and Slowness.
- Gravity Cursed Enchantment: Your weapon defies gravity. It will never fall until touch a block.
- Return Enchantment: Loyalty for common weapons.
Others
- Using Fire Aspect on weapons lit near enemies.
- Throwing Physics: Well, its not so advanced.
- Configurable!: Can modify general aspects like hud charge displacement, damage, range and disable enchantments.
- Whitelist: Any item whitelisted will recieve a default damage and throwing range.
- Blacklist: Any block blacklisted cannot be destroyed.
- Tools can interact at impact, so pickaxes, shovels and axes breaks blocks based on their tier.
- Project MMO Integration: Level based throwing experience above Forge 1.16.4
- Tetra Integration: Can be applied to Tetra Weapons
Experimental Features
Most of this features are on the works or are just for curious people. As any of these can be disabled on config.
- All items can be throwed, as bonus each item will have special properties at throwing (Should be enabled above 2.7)
Use Method
Use Throw KeyBind (R by default) to launch your axes and swords!
Holding KeyBind adds more power at cost of exhaustion.
Damage Calculation
For those would like to tweak the numbers by throwing weapons.
Equations used for damage calculation.
Base Damage=Flat Weapon Damage
Base Velocity=Weapon Attack Speed
Base Exhaustion=1/(Weapon Attack Speed)
0 (No charge)≤ModularThrow≤1,0 (Fully charge)
0≤Stack Size≤64
Tool Modifier=Depends if it is an Sword, Pickaxe, Shovels, Hoes, Axes
The model for total damage and exhaustion is
Total Damage=( BaseDamage*(BaseDamageMultiplier+ModularThrow*ModifiedDamageMultiplier)+StackSize*StackModifier ) * Tool Modifier
Total Exhaustion=( BaseExhaustion*(BaseExhaustionMultiplier+ModularThrow*ModifiedExhaustionMultiplier)+StackSize*StackModifier ) * Tool Modifier
The model for total velocity
Total Velocity= ( BaseVelocity*(BaseVelocityMultiplier+ModularThrow*ModifiedVelocityMultiplier)-StackSize*StackModifier ) * Tool Modifier
Example of an Diamond Sword (Using default modifiers (5.1) and fully charged)
Base Damage = 6 Damage Points (3 Hearts)
Base Velocity = 1.6 Full Attacks/Second
Base Exhaustion = 0.63 Exhaustion Points (0.16 Half Drumsticks)
(Half Drumsticks Loss = Exhaustion Points/4)
Stack Size = 1
Tool Modifier = 1.0
Total Damage=( 6*(0.25+1.0*0.5)+1*0) * 1 = 4.5 Damage Points (2.3 Hearts)
Total Exhaustion=( 0.63*(0.075+1.0*2.0)+1*0.01) * 1 = 1.31 Exhaustion Points (0.33 Half Drumsticks)
Total Velocity= ( 1.6*(0.25+1.0*0.4)-1*0.005) * 1 = 1.04 Blocks/Tick
Community Contributions
Simplified Chinese Translations by qsefthuopq
Project description from CurseForge.
Pick your setup
Weapon Throw by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.18.2
1 loader build1.18.1
1 loader build1.18
1 loader build1.17.1
1 loader build1.16.5
1 loader build1.16.4
1 loader build1.16.3
1 loader build1.16.2
1 loader build1.16.1
1 loader build1.15.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Weapon Throw versions and loaders
WeaponThrow-1.16.4-5.7.jar
8 May 2022
WeaponThrow-1.16.4-5.4.jar
30 Oct 2021
WeaponThrow-1.16.4-5.3.jar
20 Oct 2021
WeaponThrow-1.16.4-5.2.jar
19 Oct 2021
WeaponThrow-1.16.4-5.1.jar
12 Oct 2021
WeaponThrow-1.16.4-5.0.jar
14 Sept 2021
WeaponThrow-1.16.4-4.5.jar
13 Sept 2021
WeaponThrow-1.16.4-4.4.jar
10 Aug 2021
WeaponThrow-1.16.4-4.3.jar
12 Jul 2021
WeaponThrow-1.16.4-4.2.jar
23 Feb 2021
WeaponThrow-1.16.4-4.1.jar
13 Feb 2021
WeaponThrow-1.16.4-4.0.jar
4 Feb 2021
Looking for an older file? The official CurseForge project page is in Resources.