CurseForge · Minecraft mod
BetterEnd (Forge)
The official port of the BetterEnd mod. This mod vastly improves the End dimension
Quick answer
Which BetterEnd (Forge) release should I use?
BetterEnd (Forge) betterendforge-1.16.5-1.6.3.jar targets 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is BetterEnd (Forge) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does BetterEnd (Forge) betterendforge-1.16.5-1.6.3.jar need?
betterendforge-1.16.5-1.6.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add BetterEnd (Forge) without breaking your instance.
Built for BetterEnd (Forge) betterendforge-1.16.5-1.6.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use betterendforge-1.16.5-1.6.3.jar. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside betterendforge-1.16.5-1.6.3.jar. It opens that exact file at the source.
About this project
What does BetterEnd (Forge) add?
This is the official port of the Fabric mod BetterEnd. All artistic credits and rights for the assets and most of the code of this mod go to BetterEnd's authors. You can find the original mod here
This mod gives a whole new look to the End dimension, by adding new biomes, blocks, mobs and gameplay mechanics. Each biome is unique in its appearance and has its own set of features.
FAQs:
1) Why the new biomes are not generating in the End?
As of 1.4.1 most issues with biomes not generating should have been fixed, but there is still a possibility that you are using another mod or a datapack that uses its own end biome source. If that is the case you still would need to manually change the biome source for the end dimension inside your world level.dat to: betterendforge:betterend_biome_provider. Use NBTExplorer to open the level.dat file.
2) Will you backport this mod to the X version?
Unfortunately no, as the differences between the 1.16 and earlier versions are too many, and would require a complete rewrite of the mod.
3) Will you keep updating this mod?
Yes, compatibly with my free time. Updating to future version of minecraft is also very likely.
4) Will you add features of your own to this mod?
Simple answer, no, and please, do not ask for it or make suggestions about features you would like to see in this mod. This is intended as a faithful port, so only the original features will be added. If i want to add content of my own to the End, i will create another mod for that.
5) How to make rituals work?
You can use JEI to see all the available infusion recipes, pay attention to the positioning of ingredients on the pedestals and make sure you add the central ingredient last. You can install Patchouli to read the guide book, which shows how to setup infusion rituals and eternal rituals.
Mod compatibility and integrations:
Note: if a mod isn't listed here it doesn't mean it is not compatible. In fact every mod is considered compatible unless proven the opposite. Mods listed here are either aimed integrations or popular mods that interacts with the End or world generation in general, and may be object of frequent questions.
- JEI: this mod allows you to see all the new recipes and crafting mechanics (anvil smithing, alloying and infusion).
- Patchouli: install this mod to read BetterEnd's ingame guide book.
- Deadly End Phantoms: if you install this mod, specters will spawn in the shadow forest biome instead of vanilla phantoms.
- Oh The Biomes You'll Go: compatible with BetterEnd. In the future when BYG is installed BetterEnd will enhance some of their End biomes.
- The Outer End: compatible with BetterEnd.
- The Endergetic Expansion: compatible with BetterEnd.
- Terraforged: compatible with BetterEnd. Be sure to choose BetterEnd world type as the End dimension controller.
- Biomes O' Plenty: compatible with BetterEnd as of 1.4.1 patch, doesn't require manual end biome source editing anymore.
Datapacks:
End City for BetterEnd (Forge). Original Fabric version by IchPhilipp, ported by Shap_po
Modpacks:
You are free to include this mod in your modpack. If you do so, a mention to this page and the page of the original mod is appreciated, but not required.
Another little mod of mine: https://www.curseforge.com/minecraft/mc-mods/two-players-one-horse
Vemerion's mods: https://www.curseforge.com/members/vemerion/projects
Project description from CurseForge.
Pick your setup
BetterEnd (Forge) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.16.4
1 loader build1.16.3
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
BetterEnd (Forge) versions and loaders
betterendforge-1.16.5-1.6.3.jar
21 Sept 2021
betterendforge-1.16.5-1.6.2.jar
20 Sept 2021
betterendforge-1.16.5-1.6.1.jar
5 Sept 2021
betterendforge-1.16.4-1.6.0.jar
8 May 2021
betterendforge-1.16.4-1.5.1.jar
1 Mar 2021
betterendforge-1.16.4-1.5.0.jar
19 Feb 2021
betterendforge-1.16.4-1.4.1.jar
29 Jan 2021
betterendforge-1.16.4-1.4.0.jar
24 Jan 2021
betterendforge-1.16.4-1.3.0.jar
8 Jan 2021
betterendforge-1.16.4-1.2.0.jar
26 Dec 2020
betterendforge-1.16.4-1.1.0.jar
19 Dec 2020
betterendforge-1.16.4-1.0.0.jar
17 Dec 2020
Looking for an older file? The official CurseForge project page is in Resources.

