CurseForge · Minecraft mod
Dynamic Music
Adds more dynamic music ques, and more music itself for that!
Quick answer
Which Dynamic Music release should I use?
Dynamic Music 1.4.1 targets 1.18.1, 1.18 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Dynamic Music required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Dynamic Music 1.4.1 need?
Dynamic Music 1.4.1. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Dynamic Music without breaking your instance.
Built for Dynamic Music 1.4.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Dynamic Music 1.4.1. It targets 1.18.1, 1.18 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Dynamic Music 1.4.1. It opens that exact file at the source.
About this project
What does Dynamic Music add?
For 1.19, see Dynamic Music Updated (not run by me)
Dynamic Music. Adds adaptive music cues, and makes The End more musical! Goes well with Music Duration Reducer
This mod adds more music cues and controls to the base game. For a more detailed description, continue reading.
You can donate to my Patreon for exclusive perks, head there to learn more.
New Music Cues
Dynamic Music adds more music cues or more times where certain music can play. Whenever it is daytime, daytime music plays, whenever it is nighttime, nighttime music plays. When you're in a cave, cave music plays. When you're in cold biomes, cold music plays, and lastly, when you're in hot biomes, hot music plays.
The End
That's right! The End dimension has its own music! When you're in the end, it adds more boss music to the ender dragon fight, and, it adds more music to when you're in creative mode in The End!
General Music Changes
The closer the time is to nighttime (18000), the slower the music can play! This means if it's dead midnight, the music can play at half its pitch and speed (The values chosen are random, but that is the theoretical lower bound).
For ambience purposes, when you're in, around, or near a mineshaft, your mood value will increase faster.
Controls and Config
Everything in this mod you can turn on or off, or control its individual settings. To access/change this config, either download Mod Menu, click on the "Mods" button, find and click on Dynamic Music, and hit the config button in the top right corner, and change values accordingly. Or go into your Minecraft directory, then config, then find "dynamicmusic.json", and change the values in thereby opening the file in a text editor.
New Music
The new/changed tracks in the mod are:
LudoCrypt - Granted to End (Boss Music)
LudoCrypt - Boats and Butterflies (Boss Music)
LudoCrypt - Eccedentesiant (Boss Music)
LudoCrypt - Borat (Creative End Music)
LudoCrypt - Balloon (Creative End Music)
LudoCrypt - Ethereal Ereria (Creative End Music)
LudoCrypt - Edreit (Creative End Music)
These tracks are all licensed under Attribution 3.0 Unported (CC BY 3.0), meaning if you play them in videos, you won't get claimed. You can also remix adapt and do whatever you please as long as you give credit. Since I am the one who made these tracks, I give permission for anyone to do whatever they so please, as long as I, LudoCrypt, get credit.
Important
This mod is for both Forge, and Fabric! Make sure to choose the right one!
This mod is for 1.18.x
(Pseudo) FAQ
Will you move this to x.xx.xx version?
No.
Im not hearing any of the new music! Does it work on servers?
Yes, it does work on servers! This is a client-side mod, so the server does not need to acknowledge or care about if this is installed or not. If none of the tracks are playing it is because of user error or Minecraft glitch. Try checking the mods menu in forge, or downloading modmenu in fabric to see if it's actually installed. If it is, try turning your master volume to 0 and back, because when you set your music volume to 0 and back, it won't play.
Project description from CurseForge.
Pick your setup
Dynamic Music by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.18.1
2 loader builds1.18
2 loader builds1.17.1
1 loader build1.17-Snapshot
1 loader build1.17
1 loader build1.16.5
2 loader builds1.16.4
2 loader builds1.16.3
2 loader builds1.16.2
2 loader builds1.16.1
2 loader builds1.16-Snapshot
2 loader builds1.16
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dynamic Music versions and loaders
[FORGE] Dynamic Music 1.4.1-hotfix
dynmus-1.4.1-hotfix.jar
2 Feb 2022
[FORGE] Dynamic Music 1.4.1
dynmus-1.4.1.jar
1 Feb 2022
Dynamic Music 1.4.1
dynamic-music-1.4.1.jar
1 Feb 2022
Dynamic Music 1.4.0
dynamic-music-1.4.0.jar
30 Dec 2021
Dynamic Music 1.2.0.1
dynamic-music-1.2.0.1.jar
25 Jul 2021
[FORGE] Dynamic Music 1.3.1
dynmus-1.3.1.jar
18 Jul 2021
Dynamic Music 1.3.1
dynamic-music-1.3.1.jar
18 Jul 2021
Looking for an older file? The official CurseForge project page is in Resources.