CurseForge · Minecraft mod
Magic Repair
Allows items to be repaired with mana, emc, blood or psions through Tags (datapacks), enchantments or NBT tags. Compatibility with Botania, BloodMagic, Ars nouveau, ProjectE and Psi.
Quick answer
Which Magic Repair release should I use?
Magic Repair magicrepair-1.0.3.jar targets 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Magic Repair required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Magic Repair magicrepair-1.0.3.jar need?
magicrepair-1.0.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Magic Repair without breaking your instance.
Built for Magic Repair magicrepair-1.0.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use magicrepair-1.0.3.jar. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside magicrepair-1.0.3.jar. It opens that exact file at the source.
About this project
What does Magic Repair add?
A small mod allowing items to be repaired with :
Mana from Botania
EMC from Project E
Life Points from Blood Magic
Psions from Psi
Mana from Ars Nouveau
Through Tags (datapacks)
You can now use item NBT tags and enchantments too.
The mod does nothing without any of these mods. But all are optional. You can only have one of them installed if you want for example.
Amount of Mana, EMC, Life Points or Psions consumed per durability is configurable.
Using enchantments
Simply apply the enchantment to your item. (the enchantments can't be applied by an enchanting table by default. This can be configured)
Enchantments names :
Botanic (botania)
Alchemical (projecte)
Psionic (Psi)
Bloody (blood magic)
Ars (ars nouveau)
Using NBT tags
You can create an item repairable with the mod of your choice using the "mrepair" nbt tag.
Using give command : /give <item>{mrepair:<compatible mod>}
Examples :
bloodmagic : /give minecraft:diamond_pickaxe{mrepair:bloodmagic}
botania : /give minecraft:diamond_pickaxe{mrepair:botania}
projecte: /give minecraft:diamond_pickaxe{mrepair:projecte}
psi: /give minecraft:diamond_pickaxe{mrepair:psi}
Using datapacks
Tag files for datapacks :
magicrepair/tags/items/bloodmagic.json
magicrepair/tags/items/botania.json
magicrepair/tags/items/projecte.json
magicrepair/tags/items/psi.json
File content example :
{
"replace": false,
"values": [
"minecraft:iron_pickaxe",
"minecraft:iron_sword"
]
}
You just have to add the item namespace in the "values" list.
Project description from CurseForge.
Pick your setup
Magic Repair by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Magic Repair versions and loaders
magicrepair-1.0.3.jar
5 Jan 2022
magicrepair-1.0.2.jar
16 Jul 2021
Magic Repair 1.0.1
magicrepair-1.0.1.jar
20 Apr 2021
Looking for an older file? The official CurseForge project page is in Resources.