CurseForge · Minecraft mod
Overpowered things mod
This mod has multiple overpowered things.
Quick answer
Which Overpowered things mod release matches 1.16.3?
Overpowered things mod OrlandoMod 1.1 targets 1.16.3, 1.16.1, 1.16 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Overpowered things mod required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Overpowered things mod OrlandoMod 1.1 need?
OrlandoMod 1.1 on 1.16.3. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Overpowered things mod without breaking your instance.
Built for Overpowered things mod OrlandoMod 1.1 on 1.16.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use OrlandoMod 1.1. It targets 1.16.3, 1.16.1, 1.16 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside OrlandoMod 1.1. It opens that exact file at the source.
About this project
What does Overpowered things mod add?
There is a glock; with cobblestone as ammo, to craft put iron ingots across the top row and put another ingot on the left middle spot.
There is also a netherite biome.
There is a diamond/netherite dimension, which to get there place any top of tree log on the shape of a netherportal, put one iron ingot and 1 diamond in the crafting table, and use the portal ingniter to light the portal.
There is now a John Cena biome, which you get to by placing cobblestone in a nether portal shape, then put a piece of cobblestone in a crafting table to get the igniter.
There are also many other things, but I am just to lazy to type them in. I suggest Just enough items mod.
Let me know if you enjoy the mod!
Project description from CurseForge.
Pick your setup
Overpowered things mod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.16.4
2 loader builds1.16.3
2 loader builds1.16.2
2 loader builds1.16.1
2 loader builds1.16
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Overpowered things mod versions and loaders
OrlandoMod 1.1
Orlandomod 1.1.jar
29 Oct 2021
My Updated Mod
UpdatedOrlandoMod.jar
16 Oct 2021
The Op Mod
orlandomod new 1.16.jar
9 Oct 2021
Looking for an older file? The official CurseForge project page is in Resources.