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CurseForge · Minecraft mod

Complex Machines

A Universal Electricity mod that adds many varied machines

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Quick answer

Which Complex Machines release matches 1.5.2?

Updated 12 years ago
Best match for your filters ComplexMachines_v0.3.3.102.jar
Game version 1.5.2
Loader Not required

Complex Machines ComplexMachines_v0.3.3.102.jar targets 1.5.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Complex Machines required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Complex Machines ComplexMachines_v0.3.3.102.jar need?

ComplexMachines_v0.3.3.102.jar on 1.5.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Complex Machines without breaking your instance.

Built for Complex Machines ComplexMachines_v0.3.3.102.jar on 1.5.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ComplexMachines_v0.3.3.102.jar. It targets 1.5.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ComplexMachines_v0.3.3.102.jar. It opens that exact file at the source.

About this project

What does Complex Machines add?

Airships: The airship system is intended as a simple way to create moving vehicles. The simplest airship is made with a motor. Place a motor down and power it. Open up the GUI, and press the button corresponding to the direction you want to move. Add motor range extended upgrades to increase the airship size.

Filler: This is a simple block that...builds a giant stone cube. Just connect it to power, and it will start building a 30x15x30 cube (The cube does not extend downwards). This cube will not replace any blocks, and only changes air blocks.

Extractor: This is an autominer, but it works a little differently than blocks such as a quarry, with a focus on convenience. The machine, when it has enough power, scans blocks near it, following a bell curve pattern. It uses a MegaJoule per block of ore mined, and 10 KiloJoules per stone block it scanned. The types of ores it seeks out can be configured, by putting the ores you want to mine in the top row. Redstone, coal and diamond ore are mined by default, as those ores are hard to obtain without the silk touch enchantment.

Replacer: This is a machine designed primarily for use with the filler. To use, place a chest on top of it, and fill it with the materials you desire. It will replace the stone nearby, but not stone underneath it, with the materials you put in the chest.

Grinder: This is a machine to produce power from raw materials. It produces a KiloJoule of power per item placed inside.

Focal Point/Controlled focal point: Focal points are spawned underground, and cannot be moved. Right click them to 'control' them, and turn them into a controlled focal point. This will then produce a small amount of power.

Ocean Generator: These blocks are fairly simple. They generate power based on the amount of water source blocks nearby, with a fairly large radius.

Single Point Generator: These blocks produce a bunch of power, but only if they are placed at the coordinates (5000,60,5000),(-5000,60,5000),(5000 60 -5000),(-5000 60 -5000). These blocks are intended to spice up SMP raid servers.

Laser Emitters: The one you've all been waiting for....ITS LASER TIME. Laser emitters, when powered, create a blue beam by default. You can right click the laser emitter with different modifiers:

Redstone: The laser beam will emit redstone current.

Nether Star: The laser beam will apply a severe debuff to anyone crossing it

Diamond Sword: The laser beam will harm any players or mobs to anyone hit by the laser.

Glass: Works similar to the Sword, but the laser beam is almost invisible

Diamond Pickaxe: The laser will slowly destroy and stone in it's path, using additional power.

Water Bucket: The laser electrifies water, dealing damage to all nearby entities in water.

Minecart: The laser pulls Mobs and Items hit by the laser inwards to the emitter.

Seeds: These create flux, based on conways game of life. At this time, flux has no practical purpose, it is intended as a fun, sandbox toy.

String:This is a tripwire laser. Whenever an entity crosses the laser, the laser emitter will emit redstone.

Project description from CurseForge.

Pick your setup

Complex Machines by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

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Recent files

Complex Machines versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.