CurseForge · Minecraft mod
Integrated Dungeons and Structures
Integrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from Quark, Supplementaries, Alex’s Mobs, and Create.
Quick answer
Which Integrated Dungeons and Structures release matches 1.19.2 Forge?
Integrated Dungeons and Structures idas_forge-1.7.7+1.19.2.jar targets 1.19.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. 2 required mods need a matching file.
Where it goes
Is Integrated Dungeons and Structures required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Integrated Dungeons and Structures idas_forge-1.7.7+1.19.2.jar need?
idas_forge-1.7.7+1.19.2.jar on 1.19.2 Forge. Every mod below is checked against that same setup.
Install Supplementaries, Create, Integrated API, Moonlight Lib and 1 more first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 8 come through another mod in the chain.
8 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Integrated Dungeons and Structures without breaking your instance.
Built for Integrated Dungeons and Structures idas_forge-1.7.7+1.19.2.jar on 1.19.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use idas_forge-1.7.7+1.19.2.jar. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Supplementaries, Create, Integrated API, Moonlight Lib and 1 more first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 8 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside idas_forge-1.7.7+1.19.2.jar. It opens that exact file at the source.
About this project
What does Integrated Dungeons and Structures add?
FOR FORGE 1.16.5, 1.18.2,1.19.2,1.20.1
NEOFORGE 1.21.1
Required Mods:
Integrated API
Create
Quark
Supplementaries
Optional Integrated Mods:
Biomes O’ Plenty
Alex’s Mobs
Guard Villagers
Artifacts
Biomes You'll Go
Regions Unexplored
Terralith
Waystones
Farmer's Delight
Ice and Fire
Ars Nouveau
Better Archeology
_________________________________________________________________________________________

WHAT IS INTEGRATED DUNGEONS AND STRUCTURES?
Integrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from Quark, Alex’s Mobs, and Create, with optional integrated with many other mods. I got sick of installing structure mods into a pack and roaming the world, only to find vanilla items and nothing of difficulty anywhere. I love detailed builds and Create machines, so I decided to make a mod that adds exactly what I’ve been missing. Beautiful and challenging dungeons and structures packed with lore that are fully integrated into multiple core forge mods.
If you’re new to this mod I highly recommend locating a Labyrinth, Tinker’s Workshop, Ancient Mines or a Pillager Fortress and playing through it. Those took by FAR the most time to build and I believe they are genuinely very fun and rewarding. Good luck!
Check out my other projects!
- Integrated Minecraft, the official modpack for the Integrated Structures series
- Integrated Stronghold
- Integrated Villages
Configuration and optional Integration:
For 1.16
Edit the config files
IDAS automatically detects if Ice and Fire is installed and will change some structures loot and mobs
For 1.18 and above
To enable BOP integration, download this datapack.
To enable Alex's Mobs integrated, download this datapack
To configure anything else, download this datapack
- To change spawn rates change the spacing and separation in the structures sets. Spacing is the Average distance between two neighboring generation attempts. Value between 0 and 4096
Separation is the Minimum distance in chunks between two neighboring attempts. Value between 0 and 4096. Can't be bigger than spacing - To edit biomes, edit the biome files in tags/worldgen/biome/has structure
- To disable structures, remove all the biomes for their tag list or raise the separation and spacing to crazy high numbers
- To improve compatibility with other structure mods, add structures to the “structure set to avoid” list in each of the worldgen/configured_structure_feature files
Note: When using the global datapacks mod, if you’re using both the BOP and config data packs, you have to manually make sure that the data pack for bop integration is above the config data pack.
Features and Planned features:
Over 50 unique heavily detailed structures in the Overworld and Nether dimensions including:
20 unique small and detailed world building structures such as campsites, markets, animal dens, and more
7 Endgame level dungeons ranging from expansive dwarven mines to the desert Labyrinth to the Pillager Fortress
Create themed Dungeons with spinning death traps such as the Tinker's Workshop
15 unique houses and inns for weary travelers
6 magical wizard and enchanting towers to explore
Sunken pirate ships
Villager Castles
Magic towers and portals to explore in the nether
Event based structures such as the Winter Wagon and Haunted Manor
Planned Features:
Underground dungeon variants
More Nether and End structures
Join my discord to make suggestions and vote on what structures get added next!
If you have trouble finding one of these structures, just start typing */locate idas* into the chat and you should find a list of all the structures. For example, typing */locate idas:castle* will find the closest Castle to your location.
All Structure Images
The Mighty Labyrinth, designed by CraisinLord


The Pillager Fortress, designed by CraisinLord


Ancient Mines, designed by CraisinLord



Wizard Towers, designed by CraisinLord

Enchanting Towers, designed by CraisinLord

Abandoned Houses, designed by CraisinLord


Castles, designed by CraisinLord



Brick House, designed by CraisinLord

Cottage, designed by CraisinLord

Haunted Houses, designed by CraisinLord


The Bearclaw Inn, designed by Howester1984


Sunken Ships, designed by CraisinLord

Hunter's Cabin, designed by Howester1984
Farmhouse, designed by Howester1984



Witch's Treestump, designed by Howester1984


Hermit's Hollow, designed by Howester1984


Apothecary's Abode, designed by Howester1984


The Fisherman's Lodge, designed by Nirze


The Redhorn Guild, designed by Howester1984

Beekeeper's House, designed by Howester1984

The Treetop tavern, designed by Howester1984 and chloe2cu

The Ancient Portals, designed by CraisinLord and Nirze


The Tinker's Workshop, designed by CraisinLord and Howester1984


The Necromancer's Spire, designed by CraisinLord

Bazaar, designed by Howester1984

Haunted Manor, designed by Howester1984
Winter Wagon, designed by Howester1984
The Foreboding Dread Citadel, designed by CraisinLord (Ice and Fire only)

The Nexus, designed by Codex
The Portals in this structure are:
Aether
Twilight Forest
Atum
Nether
Erebus/Undergarden
Bumblezone
Eden ring
Ruins of the Deep, designed by Howester1984


Train Ruins, designed bybrythonderoos
Frozen Crypt, designed by Darth Trayus

Dig Site, designed by Howester1984
Desert Dig Site, designed by Howester 1984
Tinker's Citadel, designed by Darth Trayus
Archmage's Tower, designed by Cpt_Gloval (REQUIRES ARS NOUVEAU)
Abandoned Lighthouse by Ghast

Collector's Museum by Ghast

Windswept Shrine by Jawredstoneguy

Siren's Cove by Howester1984

Botanist by Howester1984

The Log by Howester1984

Abandoned Vineyard by Ghaast

Ruined Church by Ghaast

Ruined Fort by Ghaast

Ruined Well by Ghaast

Mason House by Qwerty

Tudor Pub by Howester1984

Wacky Wares General Store by Howester1984

Pumpkin Cafe by Howester1984

Frequently Asked Questions:
Q: What biome mods are compatible?
A: Most biome mods are compatible including Terralith, BOP, and BYG.
Q: Why are there so many dependencies?
A: Yes.
Q: Will you backport/update to ___?
A: I will always keep the mod up to date with the newest versions of Minecraft as the dependencies update
Q: Does this mod work with other structures mods?
A: Yes all of Yung's mods, Repurposed Structures and more will all work with zero issue.
Q: Can I use this mod in a modpack?
A: Yes! I would love it if this mod gets used in packs.
Q: Can this mod be only on the server-side?
A: No, due to its custom music discs and soundtrack, and changes to client side structure blocks
Q: For everyone who wants to live in the structures: How do I get mobs to stop spawning?
A: Try using the Magnum Torch Mod
Q: What features from Quark can be disabled?
A: All of the technical changes and Redstone can be disabled without problem. IDAS uses all the building blocks though.
Here's an absolutely amazing video mod showcase of IDAS by KaupenJoe:

I’ve spent over 300 hours building and coding this mod. I learned Java specifically for this. If you've enjoyed my projects a ton, two great ways to support me are through Patreon directly, or buying your server through Bisect Hosting. Click on the above picture to get a server, use my code CraisinCraft to get 25% off your first month and enjoy playing with your friends! Set up is so easy, it's basically one click.
Click on the picture bellow for my patreon to directly support me. You'll get exclusive discord roles, chats, and get to directly influence the development of IDAS.
Special thanks to:
My Patrons!!!
Howester1984, Nirze, and the IDAS building team for building many of the beautiful structures you find in this mod!
Cama, the author of the incredible music discs you find in the mod
Nighthearted, I took the original shapes from their castle build and used them in the Pillager Fortress. The block palettes, interior, and all the detail are my own though.
The Bisect Hosting team and especially Perz for making the logo for this mod!
TelepathicGrunt the author of Repurposed Structures. I used the files from their mod a ton for coding references.
YUNGNICKYOUNG for his structure template manager.
My cat Fonzy for sitting on my lap while I coded this entire thing. Having weights on your lap really helps you stay focused
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Join the Discord by clicking on the image or link below if you run into an issue of any kind or have a suggestion, I'll try my best to respond to everyone and would absolutely love suggestions! Thanks for playing and supporting my mod! undefined

Project description from CurseForge.
Pick your setup
Integrated Dungeons and Structures by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
2 loader builds1.19.2
1 loader build1.18.2
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Integrated Dungeons and Structures versions and loaders
idas_forge-1.7.7+1.19.2.jar
16 Mar 2024
idas_forge-1.7.6+1.19.2.jar
10 Jul 2023
idas_forge-1.7.5+1.19.2.jar
9 Jul 2023
idas_forge-1.7.4+1.19.2.jar
30 May 2023
idas_forge-1.7.3+1.19.2.jar
26 May 2023
idas_forge-1.7.2+1.19.2.jar
26 May 2023
idas_forge-1.7.1+1.19.2.jar
13 May 2023
idas_forge-1.7.0+1.19.2.jar
8 Apr 2023
idas_forge-1.6.3+1.19.2.jar
2 Apr 2023
idas_forge-1.6.2+1.19.2.jar
26 Mar 2023
idas_forge-1.6.1+1.19.2.jar
18 Mar 2023
idas_forge-1.6.0+1.19.2.jar
25 Jan 2023
Looking for an older file? The official CurseForge project page is in Resources.

