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Auto HUD project artwork

CurseForge · Minecraft mod

Auto HUD

A mod which dynamically hides parts of the user interface

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Auto HUD release matches 26.2?

Updated today
Best match for your filters [Fabric 26.2] Auto HUD 9.0
Game version 26.2
Loader Fabric

Auto HUD [Fabric 26.2] Auto HUD 9.0 targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Auto HUD required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Auto HUD [Fabric 26.2] Auto HUD 9.0 need?

[Fabric 26.2] Auto HUD 9.0 on 26.2. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

5 listed on this file 2 pulled in by those mods
Fabric API Needed by Auto HUD [Fabric 26.2] Auto HUD 9.0
required
Matching file found Matched file: [26.2] Fabric API 0.158.0+26.2
YetAnotherConfigLib Optional for Auto HUD [Fabric 26.2] Auto HUD 9.0
optional
Matching file found Matched file: 3.9.5 for fabric 26.2
Mod Menu Optional for Auto HUD [Fabric 26.2] Auto HUD 9.0
optional
Matching file found Matched file: v20.0.1 for 26.2
Mod Menu Optional for Auto HUD [Fabric 26.2] Auto HUD 9.0
optional
Matching file found Matched file: 20.0.1
YetAnotherConfigLib (YACL) Optional for Auto HUD [Fabric 26.2] Auto HUD 9.0
optional
Matching file found Matched file: 3.9.6+26.2-fabric
Text Placeholder API Needed by Mod Menu
pulled in
Matching file found Matched file: placeholder-api-3.1.0-beta.1+26.2.jar
Text Placeholder API Needed by Mod Menu
pulled in
Matching file found Matched file: 3.1.0-beta.1+26.2

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Auto HUD without breaking your instance.

Built for Auto HUD [Fabric 26.2] Auto HUD 9.0 on 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric 26.2] Auto HUD 9.0. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric 26.2] Auto HUD 9.0. It opens that exact file at the source.

About this project

What does Auto HUD add?

Auto HUD

Auto HUD is a Minecraft mod which hides parts of the user interface (HUD) that are currently not interesting.

It is inspired by similar mods ("immersive hud") for other games. I personally really like the clean view of no visible HUD, but get frustrated by the limitations of using F1 mode.

This is an opinionated rewrite of Head-down Display that never got updated.

Features

  • Toggle the whole HUD with a key binding.
  • Have parts of the HUD that haven't changed hide away.
  • Hide persistent, unchanging status effects, such as water breathing from the turtle helmet.
  • Show remaining time of status effects.
  • Choose between "move out", "fade out", and "no animation" modes.
  • Highly configurable.

Support

Found a bug or have feedback? Leave a comment, open an issue on GitHub or join my Discord!

Visual differences to F1 mode

  • Player hand / equipped items remain visible
  • Player names remain visible
  • The vignette remains active
  • Incoming chat messages still pop up
  • Crosshair remains visible (see my other mod Dynamic Crosshair for that)
  • Configurable what elements are hidden

Dependencies

  • Optional dependency on YetAnotherConfigLib for ingame configuration screen
  • older versions require Cloth Config instead; see the individual files' dependencies

Fabric only

Mod Compatibility

This mod includes a modified version of magicus' Status Effect Timer, because I could not figure out how to dynamically insert my modifications into it. Since this mod allows for status effect icons to be hidden individually, the non-modified version will draw the timers in the wrong place.

Known to be compatible:

Known to be incompatible:

  • OptiFabric / OptiFine crashes due to mixin conflicts.
  • Any other mod that draws status effect timers should have that functionality disabled.
  • HUD elements created by other mods will most likely not be moved.
  • Bedrockify overwrites the status effect modifications. To get them working, disable the screenSafeArea mixin.
  • Running AutoHUD together with Exordium will cause stuttering and delayed animations.

Project description from CurseForge.

Pick your setup

Auto HUD by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

38 available setups

Showing the newest 12 of 19 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Auto HUD versions and loaders

4 of 100 releases match
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Looking for an older file? The official CurseForge project page is in Resources.