CurseForge · Minecraft mod
Immersive Magneticraft
Fork of Magnetic Engineering that fixes a few things.
Quick answer
Which Immersive Magneticraft release should I use?
Immersive Magneticraft 1.1 targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 2 required mods need a matching file.
Where it goes
Is Immersive Magneticraft required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Immersive Magneticraft 1.1 need?
Immersive Magneticraft 1.1. Change the file and its required mods may change too.
Install Immersive Engineering, Immersive Technology, ModelLoader, Shadowfacts' Forgelin and 4 more first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Immersive Magneticraft without breaking your instance.
Built for Immersive Magneticraft 1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Immersive Magneticraft 1.1. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Immersive Engineering, Immersive Technology, ModelLoader, Shadowfacts' Forgelin and 4 more first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Immersive Magneticraft 1.1. It opens that exact file at the source.
About this project
What does Immersive Magneticraft add?
This mod is a fork of Magnetic Engineering which is a fork of Magneticraft. All credit goes to the original authors.
See Magnetic Engineering's page for a full description as to what this mod does.
Notice: I've decided to quit Minecraft modding most likely indefinitely.
As such, all my mods are no longer going to be updated(or at least, not by me).
That being said, they're still open source, feel free to fork them if you wish.
This fork fixes a couple crashes with Magnetic Engineering:
-Fixed crash when a modpack does not have tin plates
-Fixed crash with JAOPCA by changing the mod-id.
FAQ:
Will you be adding anything else to the mod?
There are no plans to add other features to this fork. I'll try to fix what I can, but I simply do not have enough Kotlin knowledge to do feature additions.
Will you port/backport this to [x]?
No. I simply don't have enough time or skill to do so.
I found a bug/crash!
Please report it to the github.
Can I use this in my modpack?
Yes.
Project description from CurseForge.
Pick your setup
Immersive Magneticraft by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Immersive Magneticraft versions and loaders
Immersive Magneticraft 1.1
Magneticraft_1.12-1.1.jar
16 Jun 2022
Immersive Magneticraft 1.0
Magneticraft_1.12-1.0.jar
5 Jun 2022
Looking for an older file? The official CurseForge project page is in Resources.