CurseForge · Minecraft mod
NaNny (Fix NaN Health / Absorption)
A Minecraft Neo/Forge mod that cleans up after mods that set entities' health and/or absorption to NaN.
Quick answer
Which NaNny (Fix NaN Health / Absorption) release matches 1.19.2 Forge?
NaNny (Fix NaN Health / Absorption) 1.0.1 targets 1.19.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is NaNny (Fix NaN Health / Absorption) required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does NaNny (Fix NaN Health / Absorption) 1.0.1 need?
1.0.1 on 1.19.2 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add NaNny (Fix NaN Health / Absorption) without breaking your instance.
Built for NaNny (Fix NaN Health / Absorption) 1.0.1 on 1.19.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.1. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.
About this project
What does NaNny (Fix NaN Health / Absorption) add?
NaNny
Because some mods can't keep their floats in control.
NaNny is a Minecraft Neo/Forge mod that cleans up after mods that set entities' health and/or absorption to NaN.
This is accomplished by hooking into the following events and cancelling and optionally healing the affected entities:
- LivingAttackEvent
- LivingDamageEvent
- LivingHealEvent
- LivingHurtEvent
NaNny creates a TOML configuration file in world/serverconfig/nanny-server.toml
The configuration file has the following options at present:
- doHeal - Enable setting the health of an entity when NaN is dealt or healed to them (Default true)
- health - Percentage of max health to set the entity to when NaN dealt or healed to them (Default 1.0)
- log - Whether or not to log events that set entities' health to NaN (Default true)
Project description from CurseForge.
Pick your setup
NaNny (Fix NaN Health / Absorption) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.1
1 loader build26.1
1 loader build1.21.1
1 loader build1.21
1 loader build1.20.4
1 loader build1.20.2
1 loader build1.20.1
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader buildShowing the newest 12 of 16 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
NaNny (Fix NaN Health / Absorption) versions and loaders
1.0.1
NaNny-1.0.1.jar
26 Mar 2023
1.0.1
nanny-1.0.1.jar
8 Jan 2023
Looking for an older file? The official CurseForge project page is in Resources.