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Integrated Villages project artwork

CurseForge · Minecraft mod

Integrated Villages

Overhauling villages with mod integration

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Integrated Villages release matches 1.20.1 NeoForge?

Updated 2 months ago
Best match for your filters integrated_villages-1.3.0+1.20.1-forge.jar
Game version 1.20.1
Loader Forge, NeoForge

Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar targets 1.20.1 with Forge, NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. 1 required mod needs a matching file.

Where it goes

Is Integrated Villages required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar need?

integrated_villages-1.3.0+1.20.1-forge.jar on 1.20.1 NeoForge. Every mod below is checked against that same setup.

1 required mod needs a matching file

Install Supplementaries, Integrated API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 8 come through another mod in the chain.

25 listed on this file 8 pulled in by those mods
Regions Unexplored Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
No matching file
Domestication Innovation Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
Matching file found Matched file: domesticationinnovation-1.7.1-1.20.1
Supplementaries Needed by Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
required
No matching file
Alex's Mobs Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
Matching file found Matched file: alexsmobs-1.22.9
Mana and Artifice Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
Matching file found Matched file: mna-forge-1.20.1-3.1.11-all.jar
Biomes O' Plenty Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
No matching file
More Villagers Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
Matching file found Matched file: morevillagers-forge-1.20.1-5.0.0.jar
Monobank Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
Matching file found Matched file: Monobank - 1.20.1 - 1.1.4
Wares Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
Matching file found Matched file: Wares - 1.20.1 - 1.2.8
Farmer's Delight Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
Matching file found Matched file: Farmer's Delight 1.3.2 - 1.20.1
Simply Cats Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
No matching file
Integrated API Needed by Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
required
Matching file found Matched file: integrated_api-1.5.2+1.20.1-forge.jar
Bountiful Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
No matching file
Waystones Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
No matching file
Chipped Optional for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar
optional
No matching file
Citadel Needed by Domestication Innovation
pulled in
Matching file found Matched file: citadel-2.6.3-1.20.1
GeckoLib Needed by Mana and Artifice
pulled in
No matching file
Curios API Needed by Mana and Artifice
pulled in
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar
Lucent Needed by Mana and Artifice
pulled in
Matching file found Matched file: Lucent 1.20.1-v1.5.5
Configured Needed by Lucent
pulled in
No matching file
Catalogue Needed by Lucent
pulled in
No matching file
Quark Needed by Lucent
pulled in
Matching file found Matched file: Quark-4.0-458.jar

8 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Integrated Villages without breaking your instance.

Built for Integrated Villages integrated_villages-1.3.0+1.20.1-forge.jar on 1.20.1 NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use integrated_villages-1.3.0+1.20.1-forge.jar. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Supplementaries, Integrated API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 8 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside integrated_villages-1.3.0+1.20.1-forge.jar. It opens that exact file at the source.

About this project

What does Integrated Villages add?

FOR FORGE/FABRIC/NEOFORGE 1.20.1, 1.21

Required Mods:

Integrated API

Create

Supplementaries

Highly Reccomended Mods:

Farmer's Delight

Villager Guards

Quark

Full List of Optionally Integrated Mods:

  • Alex's Mobs
  • Ars Nouveau
  • Better Archeology
  • Biomes O' Plenty
  • Bountiful
  • Cloud Storage
  • Chipped
  • Chef's Delight
  • Domestication Innovation
  • Farmer's Delight
  • Friends and Foes
  • Ice and Fire
  • Iron's Spells 'n Spellbooks
  • Let's do Bakery
  • Let's do Vinery
  • Mana and Artifice
  • Monobank
  • More Villagers
  • Paragliders
  • Regions Unexplored
  • Sawmill
  • Simply Cats
  • Quark
  • Villagers Plus
  • Villager Guards
  • Villager Recruits
  • Wares
  • Waystones
  • Easel Does It
  • RPG Series Mods
  • Rats
  • Scorched Guns
  • Create Dynamic Village
  • Zetter Gallery
  • Create Better Villages

Planned Integrations

  • Hexerei
  • Eureka/Valkyrean Skies
  • Clockwork

Suggest more mods in the discord!

_________________________________________________________________________________________

WHAT IS INTEGRATED VILLAGES?

Integrated Villages is the third mod in the Integrated Structures series. Not only does it completely overhaul the boring old Minecraft Villages with tons of heavily detailed houses to explore, but it integrates Supplementaries/Quark decorations and Create mod doors, puzzles, traps, and over 30 other mods. I got sick of installing structure mods into a pack and roaming the world, only to find vanilla items and nothing of difficulty anywhere. I love detailed builds and Create machines, so I decided to make mods that adds exactly what I’ve been missing. Beautiful and challenging dungeons and structures packed with lore that are fully integrated into multiple core mods.

Check out my other projects!

Configuration and optional Integration:

By default IV disables vanilla villages from spawning, you can change this in the config file.

To configure anything else, download this datapack

To change spawn rates change the spacing and separation in the structures sets. Spacing is the Average distance between two neighboring generation attempts. Value between 0 and 4096
Separation is the Minimum distance in chunks between two neighboring attempts. Value between 0 and 4096. Can't be bigger than spacing

To edit biomes, edit the biome files in tags/worldgen/biome/has structure

To disable structures, remove the structures from the structure set file

To improve compatibility with other structure mods, add structure SETS to the “structure set to avoid” list in each of the tags/worldgen/structure_set files

To configure workstations edit the workstation json files under Integrated API

Features and Planned features:

11 HEAVILY detailed villages with many more on the way!

Integrated with OVER 20 mods

Join my discrd to make suggestions and vote on what structures get added next!

If you have trouble finding one of these structures, just start typing */locate integrated\_villages* into the chat and you should find a list of all the structures. For example, typing */locate integrated\_villages:oasis\_village* will find the closest Oasis Village to your location.

All Structure Images

Tavern Village, by Nirze and Craisin

Pirate Village, by Craisin

Airship Village, by Brythonderoos

Mediterranean Village, by seraphimrock and Craisin

Kutcha Village, by Brickfarmer10

Oasis Village, by Catfish, Darth Trayus, and Craisin

Mossy Mounds, by Howester

Cabin Village, by Brickfarmer10

Minka Village, by by Cpt_Gloval, Catfish , Howester84 , JAWredstoneguy, and Craisin

Marketstead Village, by seraphimrock

Clockwork Village, by Ghast

Frequently Asked Questions:

Q: What biome mods are compatible?

A: Most biome mods are compatible and integrated including Terralith, BOP, and Regions Unexplored.

Q: Will you backport/update to ___?

A: I will always keep the mod up to date with the newest versions of Minecraft as the dependencies update. It is very unlikely but not impossible for me to do a backport.

Q: Does this mod work with other structures mods?

A: Yes all of Yung's mods, Repurposed Structures and more will all work with zero issues.

Q: Can I use this mod in a modpack?

A: Yes! I would love it if this mod gets used in packs.

Q: Can this mod be only on the server-side?
A: No, due to its custom music discs and soundtrack, and changes to client side structure blocks

I’ve spent over 1000 hours on my mods. I learned Java specifically for this. If you've enjoyed my projects a ton, two great ways to support me are through Patreon directly, or buying your server through Bisect Hosting. Click on the above picture to get a server, use my code CraisinCraft to get 25% off your first month and enjoy playing with your friends! Set up is so easy, it's basically one click.

Click on the picture bellow for my patreon to directly support me. You'll get exclusive discord roles, chats, and get to directly influence the development of IDAS.

Special thanks to:

My Patrons!!!

Howester1984, Nirze, Brython, Catfish, Brickfarmer, Darth Trayus, Cap, JAW, Arzann and the IDAS building team for building many of the beautiful structures you find in this mod!

TelepathicGrunt the author of Repurposed Structures. I used the files from their mod a ton for coding references.

YUNGNICKYOUNG for his structure template manager.

My cat Fonzy for sitting on my lap while I coded this entire thing.

Join the Discord by clicking on the image or link below if you run into an issue of any kind or have a suggestion, I'll try my best to respond to everyone and would absolutely love suggestions! Thanks for playing and supporting my mod!

https://discord.com/invite/72a7jmc5mb

Project description from CurseForge.

Pick your setup

Integrated Villages by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Integrated Villages versions and loaders

10 of 24 releases match
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Looking for an older file? The official CurseForge project page is in Resources.