CurseForge · Minecraft mod
Mariculture
Fishies! Coral! Kelp! Magic! Machines!
Quick answer
Which Mariculture release matches 1.7.2?
Mariculture-1.7.2-b12.jar targets 1.7.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Mariculture required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mariculture-1.7.2-b12.jar need?
Mariculture-1.7.2-b12.jar on 1.7.2. Every mod below is checked against that same setup.
Install Enchiridion first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mariculture without breaking your instance.
Built for Mariculture-1.7.2-b12.jar on 1.7.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Mariculture-1.7.2-b12.jar. It targets 1.7.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Enchiridion first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Mariculture-1.7.2-b12.jar. It opens that exact file at the source.
About this project
What does Mariculture add?
Update on the future of my mods (sorry) -> https://twitter.com/joshiejack/status/1590487547289178112
TLDR: Can't find time anymore even though I would have loved to have finished my projects
Anyone is free to take over my mods if they so desire

What is Mariculture?
Mariculture's main focus is the Aquatic Environment. It adds terrain generation to the oceans, with things like coral and kelp, to improve the visuals of the underwater world. The mod also expands upon the vanilla fishing system, adding various types of rods and loot you can catch with them, while requiring you to use bait in order to operate these new fishing rods. As well as this, Mariculture introduces fish breeding, which can be a handy way to get your hand on various resources, slowly but surely. There is also jewelry that you can enchant made from pearls, as well as various new objects, that will help with exploring under and above water. Mariculture also adds various machines, that use or create Redstone Flux, with a focus on water related things to power them, or function.
As of latest versions, Mariculture requires Enchiridion: Link
- Expanded Fishing
- Fish Breeding
- Automatic Fishing
- Kelp Forests & Coral Reefs
- Water Turbines & Gas Turbines
- Diving & Scuba Gear
- Custom Painted Blocks allowing for one way mirrors
- F.L.U.D.D.
- Magical Jewelry
- Better Boat
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Project description from CurseForge.
Pick your setup
Mariculture by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.7.10
1 loader build1.7.2
1 loader build1.6.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mariculture versions and loaders
Mariculture-1.7.2-b12.jar
24 Jun 2014
Mariculture-1.7.2-b11.omfg.wtfbbq.jar
16 Jun 2014
Mariculture-1.7.2-b11.jar
15 Jun 2014
Mariculture-1.7.2-b10.jar
11 Jun 2014
Mariculture-1.7.2-b9.wtf.jar
4 Jun 2014
Mariculture-1.7.2-b9.jar
3 Jun 2014
Mariculture-1.7.2-b8-hotfix.jar
28 May 2014
Mariculture-1.7.2-b8.jar
27 May 2014
Mariculture-1.7.2-b7.jar
24 May 2014
Mariculture-1.7.2-b6.jar
18 May 2014
Mariculture-1.7.2-b5.jar
17 May 2014
Mariculture-1.7.2-b4.jar
14 May 2014
Looking for an older file? The official CurseForge project page is in Resources.