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Terrain Diffusion project artwork

Modrinth · Minecraft mod

Terrain Diffusion

Uses specialized AI to generate infinite terrain instead of traditional noise.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Terrain Diffusion release should I use?

Updated 6 months ago
Latest stable file 2.2.0-windows
Game version 1.21.1
Loader Fabric

Terrain Diffusion 2.2.0-windows targets 1.21.1 with Fabric. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.

Where it goes

Is Terrain Diffusion required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked server-only.

What else does Terrain Diffusion 2.2.0-windows need?

2.2.0-windows. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Terrain Diffusion without breaking your instance.

Built for Terrain Diffusion 2.2.0-windows. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 2.2.0-windows. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 2.2.0-windows. It opens that exact file at the source.

About this project

What does Terrain Diffusion add?

Terrain Diffusion Fabric Mod

This is a Minecraft Fabric mod integrating Terrain Diffusion.

Requirements

  • Minecraft with Fabric and the Fabric API Mod installed
  • Windows with a GPU. For Linux or CPU, please see the GitHub
  • VRAM (GPU RAM) needed: 1.5GB
  • RAM needed: 2.5GB (May need to increase Minecraft's RAM allocation)

Usage

  1. Download the mod jar from Releases for your Minecraft version and place it in your Minecraft mods/ folder. Make sure the Minecraft version matches.
  2. Launch Minecraft, at least once online to download the models (~2.5GB).
  3. Create a world, and select the Terrain Diffusion world type. Click Customize to set the World Scale (see Per-world settings below).

Exploring the World

The mod includes a built-in terrain explorer web UI. Run the /td-explore command in-game; it will print a clickable link (e.g. http://localhost:19801) that opens an interactive map in your browser. Click the map on the left to open a "detailed view". Click the detailed view to get coordinates in the bottom left. You can also filter for certain climates.

Use the explorer to scout continents, mountains, islands, and other interesting terrain before venturing out in Minecraft.

Configuration

Edit config/terrain-diffusion-mc.properties (created automatically on first launch):

# Terrain Diffusion MC configuration

# Inference device: "cpu", "gpu", or "auto" (try GPU first then fall back to CPU).
# "gpu" uses DirectML on the -windows build, or CUDA on the -cuda build.
# GPU builds default to "gpu" so startup fails loudly if no GPU is detected.
# CPU build defaults to "auto": uses CoreML on macOS, otherwise CPU.
inference.device=gpu

# Offload inactive models from VRAM between pipeline stages.
# Keeps peak VRAM to ~1.5-2 GB. Set to false if you have ~2.5+ GB free for slightly
# faster generation.
inference.offload_models=true

# Validate SHA-256 for pre-existing files in .minecraft/terrain-diffusion-models.
# Set to false if you want to provide custom models/config files without hash checks.
validate_model=true

# Port for the local terrain explorer web UI (/td-explore).
explorer.port=19801

# Spawn search: coarse-pixel region sizes for finding a land spawn near (0, 0).
# Starts at initial_size x initial_size and expands by 8 each step up to max_size x max_size.
# Each coarse pixel covers a large area (hundreds of blocks), so 16–128 is typically sufficient.
spawn_search.initial_size=16
spawn_search.max_size=128

Per-world settings

For Terrain Diffusion worlds, click Customize in world creation and set:

  • World Scale (integer 1..6)

This value is saved with the world save and affects:

  • how many real-world meters each block represents (scale=1 => 30m/block, scale=2 => 15m/block, etc.)
  • world max height for newly created worlds (assumes tallest point is 10000 real-world meters)
  • 2 is recommended for a good balance of scale and playability. Use 1 for smaller, more compressed worlds.
  • Lower values put more stress on the GPU (Terrain Diffusion runs more often), while higher values put more stress on the CPU (larger world height). Most modern GPUs will be bottlenecked by the CPU around scale 2 or 3.

Common Issues

A dynamic link library (DLL) initialization routine failed

This can happen for some older Java versions. Please update to the most recent version of Java 21 or higher. The latest Microsoft OpenJDK 21 version is known to work.

LoadLibrary failed with error 126 (CUDA build only)

This is typically due to an improper CUDA or cuDNN installation. See CUDA_INSTALL.md for troubleshooting steps.

java.lang.IllegalStateException: Failed to load terrain-diffusion models

This typically indicates an "out of memory" error (the logs should show this as well).
Terrain Diffusion's models take up about 2.5GB of RAM, so make sure to allocate enough RAM to account for this.

If your issue is still not resolved, please raise it here.

Project description from Modrinth.

Pick your setup

Terrain Diffusion by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Terrain Diffusion versions and loaders

4 of 4 releases match

Looking for an older file? The official Modrinth project page is in Resources.