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Neruina - Ticking Entity Fixer project artwork

CurseForge · Minecraft mod

Neruina - Ticking Entity Fixer

A Mod that prevents ticking-related crashes from bricking worlds

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Quick answer

Which Neruina - Ticking Entity Fixer release should I use?

Updated 19 days ago
Latest stable file Neruina Neoforge 3.3.3 for 26.2
Game version 26.2
Loader NeoForge

Neruina - Ticking Entity Fixer Neruina Neoforge 3.3.3 for 26.2 targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Neruina - Ticking Entity Fixer required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Neruina - Ticking Entity Fixer Neruina Neoforge 3.3.3 for 26.2 need?

Neruina Neoforge 3.3.3 for 26.2. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Configurable first. We found matching files for this game-version and loader setup.

Configurable Needed by Neruina - Ticking Entity Fixer Neruina Neoforge 3.3.3 for 26.2
required
Matching file found Matched file: Configurable Neoforge 3.5.2 for 26.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Neruina - Ticking Entity Fixer without breaking your instance.

Built for Neruina - Ticking Entity Fixer Neruina Neoforge 3.3.3 for 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Neruina Neoforge 3.3.3 for 26.2. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Configurable first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Neruina Neoforge 3.3.3 for 26.2. It opens that exact file at the source.

About this project

What does Neruina - Ticking Entity Fixer add?

Neruina

This is a mod that prevents ticking crashes from bricking worlds.

Modrinth CurseForge

When an Entity, Block or Item causes a ticking crash:

  • That Entity will be suspended and no longer tick, you can still interact with the entity but cannot attack it.
  • That Block Entity / Tile Entity or Block State (for random ticks) will no longer tick, you can still access the block inventory if it has one.
  • That Item will stop ticking in the inventory but will still persist and function in recipes and most uses, nothing is lost.
  • If another mod causes the Player to crash on tick, the Player will be kicked instead.

Actions:

  • What Is This?: Opens the Neruina wiki page on what Neruina is and what it does
  • Copy Crash: Copies the cause of the ticking exception to your clipboard
  • Teleport: Teleports you to the location of the ticking entity
  • Try Resume: Attempts to resume the ticking of the ticking entity
  • Kill: Immediately kills and removes the ticking entity
  • Report (1.19+): Opens a new issue on the NeruinaAutoReports GitHub repository and any mods that opt-in to the reporting system

Persitance:

  • Ticking entity tracking will now persist across server restarts
  • When the world is first started Neruina will broadcast all tracked ticking entities that need addressing

Ticking Threshold:

  • When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable.
  • A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next.
  • The default threshold is 10 exceptions within 5 minutes, this can be changed in the config.

Config

  • log_level
    • operators (default) - Only operators will receive the broadcast
    • everyone - Everyone will receive the broadcast
    • disabled - No one will receive the broadcast
  • ticking_exception_threshold
    • The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash
    • Default is 10
    • -1 will disable the threshold
  • auto_kill_ticking_entities
    • If true, ticking entities will be immediately killed and removed rather than suspended
    • Default is false

Project description from CurseForge.

Pick your setup

Neruina - Ticking Entity Fixer by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

34 available setups

Showing the newest 12 of 17 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Neruina - Ticking Entity Fixer versions and loaders

89 of 89 releases match

Looking for an older file? The official CurseForge project page is in Resources.