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ICBM Classic: Computer Craft Addon project artwork

CurseForge · Minecraft mod

ICBM Classic: Computer Craft Addon

Computer Craft Peripheral support for ICBM-Classic

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which ICBM Classic: Computer Craft Addon release should I use?

Updated 2 years ago
Latest stable file ICBM-classic-cc-addon-1.12.2-1.1.0.jar
Game version 1.12.2
Loader Forge

ICBM Classic: Computer Craft Addon ICBM-classic-cc-addon-1.12.2-1.1.0.jar targets 1.12.2 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. 1 required mod needs a matching file.

Where it goes

Is ICBM Classic: Computer Craft Addon required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does ICBM Classic: Computer Craft Addon ICBM-classic-cc-addon-1.12.2-1.1.0.jar need?

ICBM-classic-cc-addon-1.12.2-1.1.0.jar. Change the file and its required mods may change too.

1 required mod needs a matching file

Install CC: Tweaked, ICBM - Interconnected Block Missiles first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
CC: Tweaked Needed by ICBM Classic: Computer Craft Addon ICBM-classic-cc-addon-1.12.2-1.1.0.jar
required
No matching file
ICBM - Interconnected Block Missiles Needed by ICBM Classic: Computer Craft Addon ICBM-classic-cc-addon-1.12.2-1.1.0.jar
required
Matching file found Matched file: ICBM-classic-1.12.2-6.5.5.jar
Mekanism Needed by ICBM - Interconnected Block Missiles
pulled in
No matching file

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add ICBM Classic: Computer Craft Addon without breaking your instance.

Built for ICBM Classic: Computer Craft Addon ICBM-classic-cc-addon-1.12.2-1.1.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ICBM-classic-cc-addon-1.12.2-1.1.0.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install CC: Tweaked, ICBM - Interconnected Block Missiles first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ICBM-classic-cc-addon-1.12.2-1.1.0.jar. It opens that exact file at the source.

About this project

What does ICBM Classic: Computer Craft Addon add?

About

Addon to provide first class support for CC:Tweaked to ICBM-Classic. Featuring a range of peripheral options such as ability to launch missiles, detect radar contacts, or see generalized information about the machines.

Supported Tiles

Currently supports: Cruise Launcher, Launcher Pad, Radar Station

Common Machine
  • getEnergyData -> provides energy & maxEnergy as a single command
  • getEnergy -> current energy storage, uses ForgeEnergy
  • getEnergyLimit -> max energy storage limit
  • getMachineInfo -> provides a table of information, settings, and facts about the machine. Useful for getting config driven settings that may change between saves/servers
Command Launcher
  • getMissiles -> provides a list of missiles
  • launch(targetData, simulate) -> fires the launcher, targetData is a table containing xyz delay. Simulate is a boolean, true to test and false to fire for real
  • getInaccuracy(targetData, launcherCount) -> checks inaccuracy value
  • getStatus() -> gets current status of the launcher. Returns as 'error, blocking, statusKey, statusMessage'
  • preCheckLaunch(targetData) -> checks launch conditions. provides same output as status
Launcher Base
  • getLockHeight -> gets height the missile will travel before direction change
  • setLockHeight -> allows setting lock height, input integer
  • getFiringDelay -> gets delay in ticks before firing the missile, delay is before warmup sequence of missile
  • setFiringDelay -> sets the delay in ticks to wait to fire when launched
Launcher Cruise
  • getTarget -> current xyz target position
  • setTarget -> allows supplying xyz position as 3 intergers
  • isAimed -> returns true if launcher has rotated to face target
  • getAimCurrent -> current yaw, pitch, roll of the launcher
  • getAimTarget -> expected aim position, may not always align fully with current

Project description from CurseForge.

Pick your setup

ICBM Classic: Computer Craft Addon by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

ICBM Classic: Computer Craft Addon versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.