
Modrinth · Minecraft mod
Yes Steve Model
A mod that modifies the vanilla player model
Quick answer
Which Yes Steve Model release should I use?
Yes Steve Model 2.6.5-neoforge+mc26.1-hotfix targets 26.1.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Yes Steve Model required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Yes Steve Model 2.6.5-neoforge+mc26.1-hotfix need?
2.6.5-neoforge+mc26.1-hotfix. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Yes Steve Model without breaking your instance.
Built for Yes Steve Model 2.6.5-neoforge+mc26.1-hotfix. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.6.5-neoforge+mc26.1-hotfix. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.6.5-neoforge+mc26.1-hotfix. It opens that exact file at the source.
About this project
What does Yes Steve Model add?
The Yes Steve Model mod is a Minecraft Forge/Fabric/NeoForge mod that modifies the vanilla player model, using geckolib at its core, using Minecraft Bedrock Edition models and animation files. This allows players to customize player models and animations as they wish.
Custom Model Wiki: http://page.cfpa.team/ysm/
Discord: https://discord.gg/ZKeRUt95Ez
This github repository is maintained by community player @Elaina and stores many YSM models shared by art authors: https://github.com/Elaina69/Yes-Steve-Model-Repo
Platform Support
Versions 1.1.5 and earlier were written in pure Java and support the three major mainstream platforms and mobile platforms.
Since the encryption algorithm of the old versions written in Java was quickly cracked, starting from version 1.2.0, the core encryption and rendering parts are all written in C++. This greatly improves the rendering performance and security, but the multi-platform support is poor.
The system support situation is as follows:
| System | Client | Server |
|---|---|---|
| Windows AMD64 | ✅ | ✅ |
| Linux AMD64 | ✅ | ✅ |
| Android AArch64 | ✅ | ❌ |
| macOS (Intel) | ❌ | ❌ |
| macOS (Apple Silicon) | ❌ | ❌ |
Introductory Videos
Text introduction

The Yes Steve Model mod takes into account the mod needs of the server community, and adopts many designs suitable for the server environment, including but not limited to:
- Automatic synchronization of client models: When players enter the server, the server will automatically synchronize the models to the player's computer.
- Encrypted model files: All the models sent to the player client are encrypted binary files, effectively avoiding the problem of model theft!
- Model auth function: Models can be authorized separately, and only after the OP input command is authorized, a specific model can be used.
- Vanilla player model modification: Added default Steve and Alex models, both of which can automatically call the player skin display.
Simple customization function: The model customization function is extremely simple. You only need to place the model, textures and animation files in a specific folder, and input the reload command in the game to automatically load and synchronize. No need to write any configuration files!
For client players, it is also extremely simple to use. After the player enters the server for the first time and waits for more than ten seconds (time-consuming for model synchronization), he can use the shortcut key Alt + Y to open the following GUI:

- ① Model switching button: Click to switch to the corresponding model. If the icon in the upper right corner of the button is red, it means the model is not authorized. The number in the icon represents the number of materials that the model can switch.
- ② Texture switching button: For models with multiple textures, click the left and right buttons to switch the model texture.
- ③ Model category switching button: You can switch between all models, auth models and vanilla models (currently only Steve and Alex models
There are many authors who have published works on planetminecraft. You can follow them:
- NekuroMC: https://www.planetminecraft.com/member/nekuromc/
- Omegaff0048: https://www.planetminecraft.com/member/omegaff0048/
- rWby9: https://www.planetminecraft.com/member/rwby9/
- WelfarexWaifu: https://www.planetminecraft.com/member/welfarexwaifu/
Additional Warning:
Please do not create any models that violate laws and regulations. This production team is also opposed to any form of R18/NSFW content creation! We have never participated in any related content creation!
请不要制作任何违反法律法规的模型,本制作组也反对任何形式的 R18 内容创作!也从未参与过任何相关内容创作!
Version 2.2.2+ uses C++ and VMP.
Although we have used digital signatures to avoid this as much as possible, there may still be false positives from some antivirus software.
Project description from Modrinth.
Pick your setup
Yes Steve Model by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.21
2 loader builds1.20.1
2 loader builds1.20
2 loader builds1.19.4
1 loader build1.19.2
2 loader builds1.18.2
2 loader builds1.16.5
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Yes Steve Model versions and loaders
2.6.5-neoforge+mc26.1-hotfix
ysm-2.6.5-neoforge+mc26.1-hotfix.jar
2 May 2026
2.6.5-neoforge+mc26.1
ysm-2.6.5-neoforge+mc26.1-release.jar
22 Apr 2026
2.6.5-neoforge+mc1.21.1
ysm-2.6.5-neoforge+mc1.21.1-release.jar
22 Apr 2026
2.6.5-fabric+mc1.21.1
ysm-2.6.5-fabric+mc1.21.1-release.jar
22 Apr 2026
2.6.5-forge+mc1.20.1
ysm-2.6.5-forge+mc1.20.1-release.jar
22 Apr 2026
2.6.5-fabric+mc1.20.1
ysm-2.6.5-fabric+mc1.20.1-release.jar
22 Apr 2026
2.6.4-neoforge+mc1.21.1
ysm-2.6.4-neoforge+mc1.21.1-release.jar
24 Mar 2026
2.6.4-fabric+mc1.21.1
ysm-2.6.4-fabric+mc1.21.1-release.jar
24 Mar 2026
2.6.4-forge+mc1.20.1
ysm-2.6.4-forge+mc1.20.1-release.jar
24 Mar 2026
2.6.4-fabric+mc1.20.1
ysm-2.6.4-fabric+mc1.20.1-release.jar
24 Mar 2026
2.6.3-neoforge+mc1.21.1
ysm-2.6.3-neoforge+mc1.21.1-release.jar
13 Mar 2026
2.6.3-fabric+mc1.21.1
ysm-2.6.3-fabric+mc1.21.1-release.jar
13 Mar 2026
Looking for an older file? The official Modrinth project page is in Resources.