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Invocations project artwork

CurseForge · Minecraft mod

Invocations

More Complicated Spell Casting for Spell Engine Inspired by Last Epoch

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Invocations release should I use?

Updated 6 months ago
Latest stable file invoke-1.3.0+1.21.1.jar
Game version 1.21, 1.21.1
Loader Fabric

Invocations invoke-1.3.0+1.21.1.jar targets 1.21, 1.21.1 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 11 required mods have matching files.

Where it goes

Is Invocations required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Invocations invoke-1.3.0+1.21.1.jar need?

invoke-1.3.0+1.21.1.jar. Change the file and its required mods may change too.

All 11 required mods have matching files

Install Wizards (RPG Series), Structure Pool API, Spell Engine, Fabric API and 7 more first. We found matching files for this game-version and loader setup. 11 come through another mod in the chain.

1 listed on this file 11 pulled in by those mods
Wizards (RPG Series) Needed by Invocations invoke-1.3.0+1.21.1.jar
required
Matching file found Matched file: 3.0.4+1.21.1
Structure Pool API Needed by Wizards (RPG Series)
pulled in
Matching file found Matched file: structure_pool_api-fabric-1.2.1+1.21.1.jar
Spell Engine Needed by Wizards (RPG Series)
pulled in
Matching file found Matched file: 1.9.14+1.21.1
Fabric API Needed by Wizards (RPG Series)
pulled in
Matching file found Matched file: [1.21.1] Fabric API 0.116.15+1.21.1
Runes Needed by Wizards (RPG Series)
pulled in
Matching file found Matched file: runes-fabric-1.2.2+1.21.1.jar
AzureLib Armor Needed by Wizards (RPG Series)
pulled in
Matching file found Matched file: azurelibarmor fabric 1.21.1
playerAnimator Needed by Spell Engine
pulled in
Matching file found Matched file: player-animation-lib-fabric-2.0.4+1.21.1.jar
Trinkets (Fabric) Needed by Spell Engine
pulled in
Matching file found Matched file: trinkets-3.10.0.jar
Bundle API Needed by Runes
pulled in
Matching file found Matched file: bundle-api-fabric-1.1.0.jar
bendy-lib Needed by playerAnimator
pulled in
No matching file

11 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Invocations without breaking your instance.

Built for Invocations invoke-1.3.0+1.21.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use invoke-1.3.0+1.21.1.jar. It targets 1.21, 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Wizards (RPG Series), Structure Pool API, Spell Engine, Fabric API and 7 more first. We found matching files for this game-version and loader setup. 11 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside invoke-1.3.0+1.21.1.jar. It opens that exact file at the source.

About this project

What does Invocations add?

IF YOU'RE HAVING TROUBLE WITH SPELLBLADES AND THIS MOD, UPDATE THIS MOD TO AT LEAST VERSION 0.0.7

Invocations is a mod all about combining three basic spells that don't do anything on their own in order to invoke powerful spells that make the long and intricate casting worth it.

Basically, you have three basic spells that exists simply to act as a "code" for the actual spell you're casting, each basic spell increases the power by a certain amount and the spell you cast depends on the value.

This mod requires Wizards, which requires its own set of dependencies. Fabric only.

List of currently available invocations in the images!

Unbound Invocations is a special book that allows you to shuffle through the list of invocations randomly and then select the one the one that you want as you shuffle. This way, you can adopt a semi-random playstyle where you don't know what spell you're gonna cast next!

Fire Invocations:

I. Rising Flame

II. Flame Ray

III. Scorching Wind

IV: Trailblaze

V. Greater Fireball

VI. Supernova

VII. Meteorite Buckshot

VIII. Volatile Meteorite Fragment

IX. Ragnarok

Arcane Invocations:

I. Arcane Shillelagh

II: Blink

III: Amethyst Burst

IV: Ender's Gaze

V: Magic Missile

VI: Sonic Boom

VII: Hijack

VIII: Draining Contagion

IX: Agonizing Blast

Frost Invocations:

I: Glacial Hammer

II: Ice Barage

III: Shared Suffering

IV: Glacial Upheaval

V: Glacial Cascade

VI: Frozen Resonance

VII: Icestorm

VIII: Frozen Aura

IX: Deathchill

Project description from CurseForge.

Pick your setup

Invocations by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Invocations versions and loaders

42 of 42 releases match

Looking for an older file? The official CurseForge project page is in Resources.