CurseForge · Minecraft mod
Medieval Buildings - New Structures!
Add exciting medieval buildings with hidden enemies and treasures to the world!
Quick answer
Which Medieval Buildings - New Structures! release should I use?
Medieval Buildings - New Structures! [NeoForge] Medieval Buildings - MC 26.1.2 - 1.2.0 targets 26.1.2 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Medieval Buildings - New Structures! required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Medieval Buildings - New Structures! [NeoForge] Medieval Buildings - MC 26.1.2 - 1.2.0 need?
[NeoForge] Medieval Buildings - MC 26.1.2 - 1.2.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Medieval Buildings - New Structures! without breaking your instance.
Built for Medieval Buildings - New Structures! [NeoForge] Medieval Buildings - MC 26.1.2 - 1.2.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [NeoForge] Medieval Buildings - MC 26.1.2 - 1.2.0. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside [NeoForge] Medieval Buildings - MC 26.1.2 - 1.2.0. It opens that exact file at the source.
About this project
What does Medieval Buildings - New Structures! add?

Medieval Buildings adds different medieval constructions with the aim of improving the adventure of the games. These will be made up of "vanilla" blocks, and are perfectly compatible with the default gaming experience.
In addition, its interiors will be full of treasures, enemies, or even villagers! since it also adds some towns and epic houses. There is much more on the way! We want to make this an essential mod in medieval games.
Medieval Buildings [Nether Edition] - NOW AVAILABLE! -> Click Here!
Medieval Buildings [End Edition] -> Click here!
Do you need a server to play with your friends?

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The objective of Medieval Buildings is none other than to improve the exploration and adventure of the games, incorporating some vanilla style structures, with medieval touches. These structures will combine perfectly with the essence of the game.
Inside them, you will be able to find some resources, as well as enemies or beings that may inhabit there, so you must be careful. Don't worry, there will be nothing that can break the game experience.
All structures have been designed by: emberunholy

Is it compatible with other mods that add structures?
Without a doubt, it is perfectly compatible with any other mod, both structures and biomes. Although in the latter, they will only appear in biomes with characteristics similar to those initially established.
Where can the new structures be found?
Some of them can appear in any biome in the game, such as towers. While others, such as large towns, will only appear in the grasslands (to avoid deformations of the terrain). Of course, ships will appear in the oceans.
Does it work on servers?
Sure! It works perfectly! Remember that the best way to play with mods and friends is with BisectHosting, and by clicking on this link you can get a 25% discount.
Can this mod be used in modpacks?
Of course! As long as it is published only on Modrinth or CurseForge. Uploading it to any other platform would be violating our rights and is not allowed at all.
However, we are really grateful if you consider adding it to your Modrinth or CurseForge modpack. If you need any small changes or have any questions, contact us!
Can I record a video of this mod and show it on my channel?
Sure, you are free to play this mod or any of our modpacks on your channel and make a video about it, in fact, we would be very grateful for it!






Project description from CurseForge.
Pick your setup
Medieval Buildings - New Structures! by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
3 loader builds26.1.1
1 loader build26.1
1 loader build1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
3 loader builds1.21.4
3 loader builds1.21.3
2 loader buildsShowing the newest 12 of 21 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Medieval Buildings - New Structures! versions and loaders
[NeoForge] Medieval Buildings - MC 26.1.2 - 1.2.0
medieval_buildings-neoforge-26.1.2-1.2.0.jar
20 Apr 2026
[Fabric] Medieval Buildings - MC 26.1.2 - 1.2.0
medieval_buildings-fabric-26.1.2-1.2.0.jar
20 Apr 2026
[Forge] Medieval Buildings - MC 26.1.2 - 1.2.0
medieval_buildings-forge-26.1.2-1.2.0.jar
20 Apr 2026
[Forge] Medieval Buildings - MC 1.20.1 - 1.1.3
medieval_buildings-1.20.1-1.1.3-forge.jar
22 Nov 2025
[Fabric] Medieval Buildings - MC 1.20.1 - 1.1.3
medieval_buildings-1.20.1-1.1.3-fabric.jar
22 Nov 2025
[NeoForge] Medieval Buildings - MC 1.21.X - 1.1.2
medieval_buildings-1.21.1-1.1.2-neoforge.jar
1 Sept 2025
[Fabric] Medieval Buildings - MC 1.21.X - 1.1.2
medieval_buildings-1.21.X-1.1.2-fabric.jar
1 Sept 2025
[NeoForge] Medieval Buildings - MC 1.21.1 - 1.1.1
medieval_buildings-1.21.1-1.1.1-neoforge.jar
1 Sept 2025
[Fabric] Medieval Buildings - MC 1.21.1 - 1.1.1
medieval_buildings-1.21.1-1.1.1-fabric.jar
1 Sept 2025
[Forge] Medieval Buildings - MC 1.20.1 - 1.1.2
medieval_buildings-1.20.1-1.1.2-forge.jar
20 Jun 2025
[Fabric] Medieval Buildings - MC 1.20.1 - 1.1.2
medieval_buildings-1.20.1-1.1.2-fabric.jar
20 Jun 2025
[NeoForge] Medieval Buildings - MC 1.21.6 - 1.1.1
medieval_buildings-1.21.6-1.1.1-neoforge.jar
18 Jun 2025
Looking for an older file? The official CurseForge project page is in Resources.
