CurseForge · Minecraft mod
Zombies Reworked
Minecraft mod that completely overhauls and upgrades the zombie branch
Quick answer
Which Zombies Reworked release should I use?
Zombies Reworked Zombies_Reworked-1.20.1-1.1.6 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Zombies Reworked required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Zombies Reworked Zombies_Reworked-1.20.1-1.1.6 need?
Zombies_Reworked-1.20.1-1.1.6. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Zombies Reworked without breaking your instance.
Built for Zombies Reworked Zombies_Reworked-1.20.1-1.1.6. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Zombies_Reworked-1.20.1-1.1.6. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Zombies_Reworked-1.20.1-1.1.6. It opens that exact file at the source.
About this project
What does Zombies Reworked add?
⚜️ Description:
Zombies Reworked is a mod that overhauls and changes the zombies in a better way! Ranging from small features to better AI system and better mechanics to make the mod a must need for apocalyptic minecraft modpacks. This mod has some code that our other mod, Rotted has, but better! This mod is pretty lightweight but also heavy configurable as it does not add that much content!
Now drowned zombies can be captured when...fishing?? Not only that, but players can turn into zombies now just as villagers can turn into zombie villagers! Zombies are smart enough to use items and perform certain actions? Yes! Everything in one place, put it all together in this particular mod!
🎬 Credits:
Many thanks to some github repositories and their authors that made it easier for us to make such a mod.
Mod made by us, Team Abyssal. Any acts of copying / stealing the work of us can result in a DMCA claim or something similar. Code can be shared freely when taking a look at our github repositories.
🎩 Team Abyssal's Socials:
💫 Features:
Zombies can now spot you from further away, meaning that they will come to ur house from anywhere.
If u hurt a zombie, it will alert all other close ones, giving them your location.
Zombies can now stay in groups, following each other around.
Zombies can perform small leaps at the player to be more unpredictable and dangerous.
Zombies have improved attack range and visuals for that.
Zombies can spawn with better armor and better equipment and more commonly. These tools greatly improve their abilities.
Zombies can now perform small sprints when close to the player.
Zombies will be faster at night.
Zombies are smart enough to use items now. They can use shields to partially block attacks and they can use flint and steels to light the player on fire whenever they attack. They can also use ender pearls to teleport, spyglasses to follow the player longer distances and follow him more and totems of undying which will grant bonus effects on the zombie when he's close to dying.
When fishing, you have a chance to capture a drowned zombie.
Players can now turn into zombies when a zombie kills them, taking their name and sometimes their equipment.
Project description from CurseForge.
Pick your setup
Zombies Reworked by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.3
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Zombies Reworked versions and loaders
Zombies_Reworked-1.20.1-1.1.6
zombies_reworked-1.20.1-1.1.6.jar
20 Jun 2025
Zombies_Reworked-1.19.2-1.1.6
zombies_reworked-1.19.2-1.1.6.jar
20 Jun 2025
Zombies_Reworked-1.20.1_1.1.5
zombies_reworked-1.20.1-1.1.5.jar
10 Nov 2024
Zombies_Reworked-1.19.2_1.1.5
zombies_reworked-1.19.2-1.1.5.jar
10 Nov 2024
Zombies_Reworked_1.20.1_1.0.4
Zombies_Reworked_1.20.1_1.0.4.jar
3 Jan 2024
Zombies_Reworked_1.19.2_1.0.4
Zombies_Reworked_1.19.2_1.0.4.jar
3 Jan 2024
Zombies_Reworked_1.19.2_1.0.3
Zombies_Reworked_1.19.2_1.0.3.jar
29 Dec 2023
Zombies_Reworked_1.20.1_1.0.3
Zombies_Reworked_1.20.1_1.0.3.jar
29 Dec 2023
Zombies_Reworked_1.20.1_1.0.2
Zombies_Reworked_1.20.1_1.0.2.jar
11 Dec 2023
Zombies_Reworked_1.19.3_1.0.2
Zombies_Reworked_1.19.3_1.0.2.jar
11 Dec 2023
Zombies_Reworked_1.19.2_1.0.2
Zombies_Reworked_1.19.2_1.0.2.jar
11 Dec 2023
Zombies_Reworked_1.19.2_1.0.1
Zombies_Reworked_1.19.2_1.0.1.jar
7 Dec 2023
Looking for an older file? The official CurseForge project page is in Resources.




