CurseForge · Minecraft mod
籁/Sound Physics Remixin
Realistic sound attenuation, reverberation, and absorption!
Quick answer
Which 籁/Sound Physics Remixin release should I use?
籁/Sound Physics Remixin soundphysics-1.2.1.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is 籁/Sound Physics Remixin required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does 籁/Sound Physics Remixin soundphysics-1.2.1.jar need?
soundphysics-1.2.1.jar. Change the file and its required mods may change too.
Install MixinBooter first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.
10 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add 籁/Sound Physics Remixin without breaking your instance.
Built for 籁/Sound Physics Remixin soundphysics-1.2.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use soundphysics-1.2.1.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install MixinBooter first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside soundphysics-1.2.1.jar. It opens that exact file at the source.
About this project
What does 籁/Sound Physics Remixin add?
A Minecraft mod that provides realistic sound attenuation, reverberation, and absorption through blocks.
This is a fork of a fork of a fork! I forked it from djpadbit who forked it from daipenger who forked it from sonicether. daipenger ported it to 1.12.2 and cleaned up the codebase. djpadbit added features below:
- Automatic stero to mono downmixing of sounds (So the original resourcepack is not needed anymore)
- More compatibility with mods (Computronics & Immersive Railroading)
- Server-side support (right position for entity and computronics sounds and higher distance before sound cutoff
New feature in this fork:
- Port ASM to Mixin for better compatibility
- Fix incompat with latest IC2C & Immersive Railroading
- Fix in world click sound not attenuating
- Not crashing when player data manager was locker
- Improve compat with extra sounds legacy
If you are getting errors with mixin.debug enabled, make sure to turn off class verification.
If you want more compat with other mods, please make an issue.
Now require Cleanroom Loader.
Project description from CurseForge.
Pick your setup
籁/Sound Physics Remixin by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
籁/Sound Physics Remixin versions and loaders
soundphysics-1.3.2-beta.jar
10 Oct 2026
soundphysics-1.3.0-beta.jar
3 Aug 2026
soundphysics-1.2.1.jar
25 Jun 2026
soundphysics-1.2.0.jar
24 Jun 2026
soundphysics-1.1.19.jar
19 Jun 2026
soundphysics-1.1.17.jar
7 Aug 2025
soundphysics-1.1.15.jar
2 Jul 2025
soundphysics-1.1.13.jar
30 Jun 2025
soundphysics-1.1.12.jar
10 Feb 2025
soundphysics-1.1.11.jar
10 Feb 2025
soundphysics-1.1.10.jar
29 Jan 2025
soundphysics-1.1.9.jar
9 Jan 2025
Looking for an older file? The official CurseForge project page is in Resources.