CurseForge · Minecraft mod
Custom Entity Attributes (Modpack Utils Series)
Change entity attributes globally, per dimension, biome, difficulty, or time. With % chances too!
Quick answer
Which Custom Entity Attributes (Modpack Utils Series) release matches 1.20.4 Forge?
Custom Entity Attributes (Modpack Utils Series) CEA v1.0.0 | MC 1.20.X targets 1.20.2, 1.20.3, 1.20.1 with Fabric, Forge, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.
Where it goes
Is Custom Entity Attributes (Modpack Utils Series) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Custom Entity Attributes (Modpack Utils Series) CEA v1.0.0 | MC 1.20.X need?
CEA v1.0.0 | MC 1.20.X on 1.20.4 Forge. Every mod below is checked against that same setup.
Install Sinytra Connector, Necronomicon API, Necronomicon API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Custom Entity Attributes (Modpack Utils Series) without breaking your instance.
Built for Custom Entity Attributes (Modpack Utils Series) CEA v1.0.0 | MC 1.20.X on 1.20.4 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use CEA v1.0.0 | MC 1.20.X. It targets 1.20.2, 1.20.3, 1.20.1 with Fabric, Forge, Quilt; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Sinytra Connector, Necronomicon API, Necronomicon API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside CEA v1.0.0 | MC 1.20.X. It opens that exact file at the source.
About this project
What does Custom Entity Attributes (Modpack Utils Series) add?

What's CEA?
Custom Entity Attributes allows to add attribute modifiers to entities. Either globally or based on various conditions, such as the dimension the entity is in, the biome, world's difficulty, time, and more. Including a percentile chance of the attribute applying, making randomness possible.
Want this but for items? Check out Custom Item Attributes (CIA)
With this mod, you can:
Make any mob or boss stronger, or weaker.
Make entities have different attributes in a specific dimension or biome
Make entities have a small chance of having extra attributes, giving some variation to all entities
Make baby versions of mobs be faster and stronger but have less health
and more! It's all up to your creativity, as attributes are really powerful!
Also requires Connector in Forge
⭐ Features ⭐
- Basic & Advanced Config. You can either use the basic config, or go all in with the advanced features!
- Regex Support. Want to edit the attributes of multiple entities at once, or even ALL entities? You can!
- Apply Chances. Apply each attribute modifier with a chance, for example add 20% chance of mobs having 10% more max HP!
- Time Based Config. Want to make mobs stronger at night? Slower at day? Up to you!
- Per Dimension Config. With CEA you can make all mobs from a specific dimension stronger, or weaker!
- Per Biome Config. Feel like that one biome needs to have something extra? Why not make monsters stronger there?
- Per DIfficulty Config. Spice up things further by adding attributes depending on the difficulty, allowing to nerf or buff and adjust stats at your liking!
- Default Health entity spawns with. Some entitites might spawn with less health than their max, but CEA can change that!
🧾 Configs 🧾
Both configs are fully documented and provide examples for you to base them from!
Basic
Advanced
Project description from CurseForge.
Pick your setup
Custom Entity Attributes (Modpack Utils Series) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader builds1.21.3
2 loader builds1.21.2
2 loader builds1.21.1
2 loader builds1.21
2 loader builds1.20.5
3 loader builds1.20.4
3 loader builds1.20.3
3 loader buildsShowing the newest 12 of 14 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Custom Entity Attributes (Modpack Utils Series) versions and loaders
CEA v1.0.0 | MC 1.20.X
CustomEntityAttributes-FABRIC-1.20.X-1.0.0.jar
1 Oct 2024
Looking for an older file? The official CurseForge project page is in Resources.